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Some Quick Balancing Updates
WCouillard- 06/23/2012 03:15 PM
1. Meteor has been removed as a Black Magic spell. Wedge's Limit Break "Meteo" has been properly renamed to Meteor.
2. The following status conditions will now cause an instant game over if the entire party is afflicted: Stop, Freeze, Zombie, and Petrify.
3. Banish has been added as a Black Magic spell in Meteor's place. Players may remember it being called X-Zone or N-Zone in certain Final Fantasy games.
4. More HP healing items have been added that affect the entire party to make up for parties that don't consist of characters with healing spells such as Vicks, Dajh and Ellie. Healing spells, however, are always the stronger choice.
2. The following status conditions will now cause an instant game over if the entire party is afflicted: Stop, Freeze, Zombie, and Petrify.
3. Banish has been added as a Black Magic spell in Meteor's place. Players may remember it being called X-Zone or N-Zone in certain Final Fantasy games.
4. More HP healing items have been added that affect the entire party to make up for parties that don't consist of characters with healing spells such as Vicks, Dajh and Ellie. Healing spells, however, are always the stronger choice.
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Looks like progress is rising quickly. Keep it up! I absolutely despise X-zone! The healing Items are an excellent Idea!Are you going to put "Doom" on there as well?
One more question, is RPG Maker VX Ace a free engine or do you have to pay first? I definitely want to play this game, but I don't have the engine yet. I only have game maker and RPG maker 2003.
One more question, is RPG Maker VX Ace a free engine or do you have to pay first? I definitely want to play this game, but I don't have the engine yet. I only have game maker and RPG maker 2003.
Whoa what? Do stop and freeze not run out over time? That's certainly different :P I hope it's challenging in a fun way~
author=WCouillard
You do not need the engine to play the game, you just need the Runtime Package (RTP) which is free.
Or you could set it up so your game is independent of the RTP! (EVEN BETTER!)
Stop and Freeze heal naturally over time (but it takes a while). Zombie and Petrify do not, and will persist after battle. However, if your party is inflicted with them before it runs out, it's a game over. Don't worry, enemies aren't going to be using these states against your entire party in one shot. That'd be pretty unfair.
Just don't ignore bad status conditions. :D
Just don't ignore bad status conditions. :D
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