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The "much" anticipated sequel to the Shadowsong trilogy is here. In this episode, you will still play in the realm of Shadowsong, though not in the kingdom of Stonehelm as you did before. In this game, you play as the new protagonist, Orion, in the kingdom of Dragonshore. You start the game with amnesia and slowly remember your past, your destiny and the future of the realm of Shadowsong.

Shadowsong 2 has been in production for about three months now and it's somewhat ironing out now. The current target completion date is at the end of August, though this is almost certainly going to change. There are many new features added since the first game, such as better mapping, extended storyline and sidequests.

FEATURES:

-Play the second original Shadowsong storyline as Orion of the Holy alliance
-Explore two new regions: Dragonshore and Southern Eldrin
-Play through thirty main story quests and fifty side quests
-Purchase mercenaries to help you in your adventure
-About 3 hours main story play time, maybe another hour if you complete all the side quests
-Immersive story line of Orion's future, past and present
-About 300 hundred maps to explore

COMPLETION: 65%

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Don't forget to check out the official Shadowsong Wiki!

Latest Blog

Need help from good scripters

Ill be the first to admit that I'm no good at scripting. Heck, I'm not that great at making rpg maker games, so therefore I'll need some help from some people who are more advanced than me. I have a few features I'd like to add to Shadowsong 2 that I am unable to do myself, so if you're interested in helping me please pm me or reply in this form.

1: Percentages

One feature I'd like to have is a 'statistics' option in the menu. I can put the option into the menu without a problem, and can even get a list of statistics in this field. The only problem I have is actually getting the statistics themselves. What I mean is, this is how I sort of want this column to look:

Main story ... x% complete
Side quests... Y% complete

What I don't know is how I can get the percentages to actually be there and be accurate to what the player has achieved. For example, if the player has completed, let's say 2 out of 50 side quests, how could I get the statistic to read, "side quests... 4%"

On the same note, how can I get "counters"? By this i mean... Let's say you had a quest to kill 5 wolves. For every wolf you kill, 1 is added to a counter. When the counter has a total of 5 wolves killed, the switch is turned off and the quest is complete. How do I get these number values?

2: Not quite a feature for the game, just something that would require someone who knows how to edit the "scene menu" script. PM me if you think you can help and I'll tell you what it is.
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So there you go. As you can tell, I am quite a noob at general game editing. If you can help me out, even though this is all probably pretty embarrassingly basic stuff, please let me kow so you can help me out. Thanks,

-Shill

Posts

Pages: 1
Possibly, it depends how much work I put in during the next week or so. I doubt that Shadowsong 2 will be ready to be put up on RMN for a few months, but I'll release a demo somewhere else as soon as I've both finished the game and cleaned up a few things. Thanks,

-Shill
Pages: 1