(HS) Senior Project was a very interesting endeavor these past few months. We were given near-total freedom in what we could do, as long as we worked at least twenty-five hours and completed all paperwork for the class. Initially, I drafted up parts of an overly ambitious project -- though nowhere near as extensive as the awesome epics dotting the RM community -- complete with a simple plot, having the potential to expand if necessary; three main characters, mostly diverse among one another and all having some unique mechanic; a setting drawn up from scratch; and zero resource plagiarism. Following a decision to scrap that project due to terrible planning and stupidly ambitious goals for my lack of experience, that got scrapped. Though for the sake of the class, I racked up well over twenty hours on music creation alone, I still wanted something somewhat playable before term's end.
Depth isn't quite 'deep:' You play as a green blob, collecting less-blob-like things to grow while avoiding nasty black obstacles. Collecting the not-black-or-grey things grants you points and makes you larger, and getting hit by black causes you to lose some points, health and size. If you fall below a certain size, the highscore menu pops up and it restarts from there.
Done in GM 8.1 with 100% GML and original resources.
Controls
Right Click: Move
Left Click: Use Selected Ability
Q: Switch to Gripper
W: Switch to Shield
E: Switch to Dash
R: Caw caw caw
...And yeah. Have fun!
Depth isn't quite 'deep:' You play as a green blob, collecting less-blob-like things to grow while avoiding nasty black obstacles. Collecting the not-black-or-grey things grants you points and makes you larger, and getting hit by black causes you to lose some points, health and size. If you fall below a certain size, the highscore menu pops up and it restarts from there.
Done in GM 8.1 with 100% GML and original resources.
Controls
Right Click: Move
Left Click: Use Selected Ability
Q: Switch to Gripper
W: Switch to Shield
E: Switch to Dash
R: Caw caw caw
...And yeah. Have fun!
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