I have decided that in version 2.0, the alignment meter will be removed from the game. Honestly, the meter did not fit in the type of game I created. This is a game where you could spend 25 minutes playing it, or 25 hours. It's up to the player, and what they want to do in the game. Having a meter, which could potentially block off specific quests, wouldn't fit.
And the big oddity is in the fact that a players party can be diverse. Bad, and good characters. It makes no sense that Santa would be in a players party, and they'd be considered evil for their evil deeds in the game world. Or on the flip side, considered good while having someone evil like the Prisoner in the player's party.
Basically the player can pick and choose what quests to take at will, and have a diverse party of characters, writing a story for themselves.
It just works better.
Meanwhile a casino will appear in the 2.0 update. The new casino will allow players to participate in a lottery game. The player chooses a number, or a set of numbers, and the computer will generate random numbers for the drawing. It's going to be a neat new feature in the game world, and a way to win (most likely) gold.