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ReEvolution is a short game developed for Nagademo. Take up the role of Void, an amnesiac who has been taken in by a group of 'monster hunters' called Armada. But their initial upfront attitude quickly dissipates into something sinister- and there are questions at every corner.

Are you strong enough to cause a ReEvolution?

ReEvolution employs Yanfly's Free-Turn Battle with an emphasis on difficulty: making the wrong decision can be costly. You have free reign over your party member's turns, so make use of their strengths and weaknesses, and exploit them to come out alive!

This is uh...completely unrelated to the game, but I'd recommend checking out Cosplay Crisis before playing if you haven't!

Latest Blog

Kweh?

When the heck did this game hit 18 subscribers? Shows how much attention I pay...

Anyway, the question is what condition is this game in? Well...I'm still working on the final dungeon. To be perfectly honest I've been kinda stuck inspiration-wise for this game for a while, but just recently I started watching Resident Evil let's plays (necroscope's, for those interested. I recall getting annoyed at one of his FF8 videos at some stage because SEIFER CARD USE YOUR DAMN SEIFER CARD and let's players can't hear you).

However there HAVE been a lot of updates to what the demo presents here, and I'll attempt to more or less tell you guys what's up in regards to it.

  • Minorly revised dialogue (waits, spacing, etc)

  • New Hospital sequence

  • Slightly revised maps.

  • New Icons for turns.

  • All characters have their Aftermath messages set up.

  • Following completing the forest and talking to the synth guy, you can mix herbs from the main menu.

  • Mamabears's (and Papabear's) portraits have been revised.

  • Different pop-up font.

  • New windowskins.


And probably a lot of other under the hood stuff that I've forgotten.

Here's Void in his completed final outfit glory:


Hamu's revise one:


Not much difference, just that the lines and colours were applied on a higher-res image and then shrunk down rather than the fiddly-doodly stuff that goes on if you edit the image at its original res. I am stupid for attempting it in the first place :V

I've also been working on some Erik thingamagigs that I'd like to do for the whole cast, but we'll see how that pans out. At present they're not really needed unless I actually replace facesets, but I think their set up pretty much explains what kind of interface I'd actually like for REE.



(warning: eyes are way too big, this was drawn very quickly)



Anyway that's all for the update! Hopefully there won't be so much space between this and the next one, dohoho.

OH, and IN CASE YOU'RE CURIOUS, a big thanks goes to Archeia_Nessiah for lots of things, namely the CSS, Windowskin and a number of other improvements. She's also a key boss battle designer for this game, so you have her to thank for Hermione, Charlotte, Reeve and another boss inside the final dungeon.

Thank her while weeping on your knees.

Posts

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This looks interesting, I'll watch out for this one. The screenshots are looking good and I'd love to see the advancements of the battle system! :D
It really looks interesting,you have my subscribe because yours work is always flawless :)
BUT NOW I AM REALLY ANGRY MAN JUST BEFORE THE FIGHT WITH THE TWO BADASSES YOU JUST WRITE IT IS END,DAMMIT DON'T DO THIS TO ME !!! :D
author=red77thunder
BUT NOW I AM REALLY ANGRY MAN JUST BEFORE THE FIGHT WITH THE TWO BADASSES YOU JUST WRITE IT IS END,DAMMIT DON'T DO THIS TO ME !!! :D
They are mean.
I know i know but i was yesterday so much sucked by story and tension that i was actualy going to break something :D
SorceressKyrsty
Resident Cosplayer
3060
If someone breaks something over this game I will be very happy.

/sadist
If i only have you and your keyboard as you write that sorry blog on the end of the game...I should break you yesterday :D !!! I am more sadist :D
This is a wonderful diversion. I enjoyed learning the battle system used here, and I know there are a few tricks I haven't realized yet. However, I'm sorry to hear that this is all there is. The story could definitely be slowed down and filled in, making it more coherent. But I know that won't happen as the game is almost finished. What I will ask, then, is will there be a sequel? I want to be the monster that is still human in this world. I want to see the crew learn the truth behind the virus and the battle lines become blurred. I want to know what the mental difference is between those who've turned and those who haven't.
And as a further request, can that little girl from the hospital be part of it?

Good luck on the finish.
SorceressKyrsty
Resident Cosplayer
3060
Kragak, although I don't really intend on making a sequel, the content in the final version pretty much follows up on what you want to know about the world.

Essentially, the Hospital scene, both in the version I'm working on and the current release, is the turning point for the rest of the game.

I'm rather hesitant about broadening ReEvolution because its roots lie in places they probably shouldn't and this will become more obvious the more expansive the game gets. I've tried to keep it as subtle as possible, and people with a good eye and who know me well will catch it if they're attentive, but it's very touch and go.

The game its interesting and well made, I liked it a lot can't wait to see how it continues ^^
SorceressKyrsty
Resident Cosplayer
3060
Glad you enjoyed it!

I've been working pretty actively on it, so hopefully we'll see the complete version by April some time.
looks interesting i'll download it . i'll send my feedback after playing this game :)
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