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Things are getting better!

Ah, alright. I finally figured out the issue with the colors in Orchandville - they were saved in Paint. I'm using Paint.NET now, and those issues are gone forever! Guns no longer have those annoying "transparent" spots, and now backdrops and badguys will be displayed in glorious, true, 256 COLORS! WOO!

EDIT: Alright, I got some before/after screenshots to show the differences.


This is what the HUD originally looked like, as well as the coloring on the enemy and pistol... ew!


This is the new and improved version - actual 256 colors... rather than... whatever the hell Paint was doing to the colors! Also, notice that fancy new font!

*NOTE: The first screenshot was ingame, and the second was a battle test (the rain is still in that part of the game)


Also, does anyone know how to include a special font in a game? I just replaced the ones in my Windows/Fonts folder, but for people on other computers would I simply just leave them in the main game folder?

Posts

Pages: 1
Deckiller
Mad bank for RMN server bills yo
12185
Any other things going on that you'd like to share?
Link_2112
rush rush rush
3605
Perhaps you could have waited until you had pictures to include before you wrote this blog.
author=Link_2112
Perhaps you could have waited until you had pictures to include before you wrote this blog.

I uploaded screenshots with the updates... I'll see if I can update them...
Link_2112
rush rush rush
3605
Doom! Looks good. The second one is a big improvement.
chana
(Socrates would certainly not contadict me!)
1914
Looks great, I love it!
Pages: 1