No combat, but still a lot of action!
In mud tha game, your goal is to gain as many points through small games, focused around chasing and dodging enemy muds. This version includes a set of unique challenges and boss battles, a wide range of usables, a lot of new friendly and enemy muds, another dose of humor and laughter, and a gigantic secret area.
Yes, the secret area is a feature.
Funny story, it kinda started on another forum, where I posted this game, just to see peoples reactions. They loved it, so I decided to dedicate a special part of the game to the community there, actually adding people from there in this game(of course on my own, unique way). I kinda got carried away, and the one map area suddenly became a completely new worldmap with numerous places, events, even a complete city.
I kinda made this game fire some of my stupid, idiotic humor into this world. But you'll find that out as soon as you progress through the game. No need to take anything serious. Be prepared for suddenly appearing caves, moving totems, and whatever more, because Fuck Logic!
Development started somewhere around 2006, left the game gathering dust after I put everything on hold somewhere 2007. I am thinking about picking up where I left once more.
Demo will be up soon, and should be enough for a few hours of gameplay.
As usual, feedback and criticism is always welcome
In mud tha game, your goal is to gain as many points through small games, focused around chasing and dodging enemy muds. This version includes a set of unique challenges and boss battles, a wide range of usables, a lot of new friendly and enemy muds, another dose of humor and laughter, and a gigantic secret area.
Yes, the secret area is a feature.
Funny story, it kinda started on another forum, where I posted this game, just to see peoples reactions. They loved it, so I decided to dedicate a special part of the game to the community there, actually adding people from there in this game(of course on my own, unique way). I kinda got carried away, and the one map area suddenly became a completely new worldmap with numerous places, events, even a complete city.
I kinda made this game fire some of my stupid, idiotic humor into this world. But you'll find that out as soon as you progress through the game. No need to take anything serious. Be prepared for suddenly appearing caves, moving totems, and whatever more, because Fuck Logic!
Development started somewhere around 2006, left the game gathering dust after I put everything on hold somewhere 2007. I am thinking about picking up where I left once more.
Demo will be up soon, and should be enough for a few hours of gameplay.
As usual, feedback and criticism is always welcome
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