Hi all. I know I've been pretty absent on the site here--school started last week, and as always, it brought all the crater-carving impact and fallout of the meteor that killed the dinosaurs. I've decided not to continue with it, being that I am really, very tired, and just make do with the community college diploma and university degree I already have. =)
I've decided I will give indie game dev a whole-hearted shot, and in that spirit, I've been steadily coding new features into MoM. As in the original Ragnarok, potions and scrolls now have random names paired with their ID'ed names at the start of the game, so no two games' items will be alike. I realize it's not much, but this engine-tuning takes the longest and is really what makes this game tick.