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Playing with the sewers tileset, to see what I can do with it. I am now at a bit of a loss on what else to show in a sewer...
  • kentona
  • Added: 08/14/2013 08:10 PM
  • Last updated: 04/25/2024 01:02 AM
  • 4243 views

Posts

Pages: 1
needs moar sewer sharks
Rats? Big giant, nasty alligators? WALKING GARBAGE CANS???

Come on, Kenton -- you can do this!
(Or, just go inside a "real sewer" and find out some more stuff for yourself)

author=wildwes
needs moar sewer sharks


Yes. Yes it does. ^^
LockeZ
I'd really like to get rid of LockeZ. His play style is way too unpredictable. He's always like this too. If he ran a country, he'd just kill and imprison people at random until crime stopped.
5958
author=wildwes
needs moar sewer sharks

More like sewer sharks carrying bazookas while riding on alligators that are riding on velociprators that are surfing on surfboards


Some common things to do in sewer dungeons that might look good here:
- Have raised ledge areas with stairs leading up to them
- Have intersections, some of which are gated and need keys
- Have big pipes the player can crawl into, which might be dead-ends or might lead to other areas
- Have puzzles involving changing the height of the water
- Use said puzzles to let the player climb down into the water areas at some points

Some less common things that would make a sewer more interesting, randomly ejected out of my disturbed brain:
- Have a section of the sewers that's been overtaken by the Rat Baron, where he has piled up walls of trash to create barricades and a moat around a large fortress of refuse
- Have some kind of disgusting slime oozing out of pipes and dripping from the ceiling and coming from other places, more and more commonly as you approach a certain area of the map, until eventually it's literally oozing out from the cracks between the bricks in the wall, and then at the epicenter everything is completely coated in a layer of mucus and there's some disgusting giant mutant pod-mother giving birth to slime-coated zombies
- Create a ghostly taxi service, where mustachioed ghosts in berets will ferry you up and down the sewer in little venice-style boats, possibly in exchange for something
all excellent suggestions. I am also planning on having pizza monsters.
edchuy
You the practice of self-promotion
1624
What no Ninja Mutant Turtles?

author=LockeZ
- Have puzzles involving changing the height of the water
- Use said puzzles to let the player climb down into the water areas at some points

I like these sort of puzzles. You can have sort of switches mechanism that turns on or off the flow of water in different areas, make them new areas accessible when different switch combinations are made.
Maybe put pipes that run left and right across the screen, large and small.
Also maybe junction boxes, Pressure gauges, valve handles, maybe a loose string of lights, some grates spread out on the wall just next to the sewer water, Some empty bottles or bent up cans(soda, beer, beans...etc), and graffiti(if it's connected to an urban setting above)

...I've never used a sewer tileset before so I'm not entirely sure how much of this would be do-able.
Instead of worrying what else to put in there, I'd focus on fixing what's already there. These tiles look too pristine to belong in a sewer. There should be signs of humidity and all kinds of filth all over the place, not just here and there... Also, what it that thing that looks like if could be a fence, but it doesn't make sense to be a fence? Not from a top-down perspective.
Pages: 1