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Mo' Music Mo' Problems
- kentona
- 07/08/2014 09:54 PM
- 2584 views
Trying to make some additional tracks for Aether Pulse, both to fill out missing songs from the tracklist, and eventually replace the shittier ones from my first go-round (like DoDiDo... ugh)
This is going to be for a big game hunter camp deep in the wastes:
http://rpgmaker.net/media/content/users/105/locker/SunSpirit2.mp3
This is the same track as before, but with an added instrument. That's it.
http://rpgmaker.net/media/content/users/105/locker/DiabloWarrior2.mp3
I am hoping that this will suffice as a store or market theme:
http://rpgmaker.net/media/content/users/105/locker/ThatAndThis2.mp3
Hopefully this will suit a forlorn tower better than DoDiDo...
http://rpgmaker.net/media/content/users/105/locker/MistyRain2.mp3
This is an old track of mine back when I was just starting to play around with Mario Paint Composer:
http://rpgmaker.net/media/content/users/105/locker/Nighttime.mp3
Sleeping at inn theme (?):
http://rpgmaker.net/media/content/users/105/locker/Ninkynonk.mp3
Playing around with Audacity's effects pt. 1:
http://rpgmaker.net/media/content/users/105/locker/Ninkystretch.mp3
Playing around with Audacity's effects pt. 2:
I have no idea where I'm going with this...
http://rpgmaker.net/media/content/users/105/locker/DroidedWIP.mp3
Intro preamble music perhaps? All games need some backstory, even this one.
http://rpgmaker.net/media/content/users/105/locker/HurryHomeL.mp3
I have no idea if this works (this is for the derelict Droid Factory area, home the cult Urban Druids):
http://rpgmaker.net/media/content/users/105/locker/DroidFacts.mp3
This is going to be for a big game hunter camp deep in the wastes:
Sun Spirit
http://rpgmaker.net/media/content/users/105/locker/SunSpirit2.mp3
This is the same track as before, but with an added instrument. That's it.
Diablo Warrior remix
http://rpgmaker.net/media/content/users/105/locker/DiabloWarrior2.mp3
I am hoping that this will suffice as a store or market theme:
That and This
http://rpgmaker.net/media/content/users/105/locker/ThatAndThis2.mp3
Hopefully this will suit a forlorn tower better than DoDiDo...
Misty Rain
http://rpgmaker.net/media/content/users/105/locker/MistyRain2.mp3
This is an old track of mine back when I was just starting to play around with Mario Paint Composer:
Nighttime
http://rpgmaker.net/media/content/users/105/locker/Nighttime.mp3
Sleeping at inn theme (?):
Ninkynonk
http://rpgmaker.net/media/content/users/105/locker/Ninkynonk.mp3
Playing around with Audacity's effects pt. 1:
Ninky Stretch
http://rpgmaker.net/media/content/users/105/locker/Ninkystretch.mp3
Playing around with Audacity's effects pt. 2:
Ninky Stretch Echo
I have no idea where I'm going with this...
Droided work-in-progress
http://rpgmaker.net/media/content/users/105/locker/DroidedWIP.mp3
Intro preamble music perhaps? All games need some backstory, even this one.
Hurry Home
http://rpgmaker.net/media/content/users/105/locker/HurryHomeL.mp3
I have no idea if this works (this is for the derelict Droid Factory area, home the cult Urban Druids):
Droid Facts
http://rpgmaker.net/media/content/users/105/locker/DroidFacts.mp3
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I actually really like that Sun Spirit song that you made; kinda of reminds me of the same type of song that was used for exploring all those dark, creepy caverns in all those old Ultima games back then. In fact, some of the music that you’ve made for this game thus far doesn’t sound too bad to me. It’s not a masterpiece by any means, but it’s pretty tolerable for a first time attempt at doing something like this.
- Keep up the good work, chief! It’s nice to see some more progress on this once and a while. :)
- Keep up the good work, chief! It’s nice to see some more progress on this once and a while. :)
I don't really know how to put it, but I think the music fits the graphical style of the game. I don't want to say "both are simplistic" but... Hmm. Not sure, the graphics have this pastel/water paint vibe going on, and the music reminds me of that medium.
Thank you for the kind words! And Loo Kits Lennon, this is totally a simplistic game - it is more of an exercise to prove that I can make all custom resources, than making a rock-star quality game. it's okay! you can call it simple.
I added another track.
I added another track.
Ninkey Stretch is really nice. Reminds me of the old "Crystal" levels you'd see in SNES and N64 games.
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