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Basic Info:
The sequel to Fable of Heroes. This is a very basic RPG with not many fancy systems, just solid balance and gameplay. If you like oldskool rpgs and are looking for a solid play through, this is that game. I am just one man, doing what I can on my free time to make the best product I can.

One of the biggest feedbacks from the last game I produced was the walkspeed was too slow. That issue has been taken care of. You'll find an item that increases your walk speed very early in the game.


Story:
It's been 20 years since the fall of the Demon King, and peace has returned to the land. All signs of malevolent beings seems to have faded. However, it seems evil lurks even in humans, there are beasts living in all men. A group of humans that worship demons are hell bent on using that power that granted Descia her strength. If such power could turn a small princess into a lord of death and suffering, then one can only imagine what would happen if such a thing was used on a powerful wizard.

Katalina lives with her father in the town of Mazar, and it's common for her to go on quests with her dad, but this time things are different as he quickly rushes out to head for a far away kingdom, leaving Katalina to face her first quest by herself. Her curiosity to follow her father leads her to an adventure she never expected.

Features:

- Zelda-esque tools, explore new areas with new tools.

- Classic NES-era and SNES-era RPG gameplay.

- 10+ hours of gameplay.

- Optional bosses.

- Optional dungeons.

- More than 150 different monsters.

- Numerous secrets and side quests to discover.

- Highly Polished.

- Challenging game balance.

- Easier than Fable of Heroes I!!

If you'd like to play the first Fable of Heroes game, follow this link:
http://rpgmaker.net/games/2402/

Latest Blog

Bugs and Future Patches and plans!

I have been seeing in the comments of this game that people are experiencing bugs. I don't have much time these days anymore to fix these bugs, but I'd like to get to it at some point.

I had this idea of re releasing Fable of Heroes II but remaking it in RPG Maker MV with whole new features and addressing the biggest points.

I've learned so much from FoH3 that I think it may be more fun rn if I go back and re make FoH2 on RPG Maker MV.

Those are my thoughts!
  • Completed
  • Dustsoft
  • RPG Maker VX
  • Adventure RPG
  • 02/24/2013 03:27 AM
  • 02/27/2024 01:53 PM
  • 12/13/2014
  • 128424
  • 33
  • 2241

Posts

author=jurabela
the same problem with a boulder in the tower, the difference that I don't have a savefile before this area, so does it mean that my game is over???


Can you take a screen shot?
where are the skates for the ice
Please someone tell us where you find the item to use on the ice, thanks
The item that allows you to walk on ice is located in a Tower to the North. To gain access you'll have to find another item, hints for that item are located in the town near the tower I just mentioned.
Where is the item needed to gain access to the tower. I have looked all over and come up with nothing. The only clue I come up with in the town is about the well but I don't know what to do to enter it. Please help..
I'm curious, what did you add or fix in the 1.6 update?
I'm working on some fixes, though I just realized I made a massive error that I have to fix, so Im going to fix it again.
I just updated to v1.7

So there was a debug door I left in the game, and a point you could skip a boss by hugging the walls. So I fixed those.
shayoko
We do not condone harassing other members by PM.
515
Random thoughts includes spoilers
Red is important
black is just thoughts

move speed is slow.
big areas>world map
single lane areas with wandering npcs
grammar needs work

i REALLY hate stories with kings especially when we take orders from the worthless scum...why do we need someones permission to do something?! that's stupid as hell!

so we switch to a even more worthless character. who says "she can handle herself in a situation" (what does that even mean?)
then shortly after says... "myself!? theres no way i could"....this is really poor writing.

f12 doesn't work with this game i really hate scripts that ruin that.

character names are not displayed when talking

WHY DO YOU NEED TO USE A INN WHEN YOU HAVE YOUR OWN HOME!?

it sucks that the item menu has everything in one area. its so much better when theres categories

one terrible thing about rpgs is chests. like seriously who would leave chests in abandoned areas.
especially filled with useful items that allow you to magically move heavy logs.

didn't your friend tell you earlier that he would help you if you needed him? and how he is complaining that you want his help?

when you sell something that the selector does not stay where you were but jumps to the top

john is a priest so he should not be able to use swords/knifes

johns crying face when you kissed that stranger was priceless XD

this bald guy at the capital says he just came from Vael and with supplies! bullshit!
it was filled with monsters,blocked off,had areas you needed to climbed 4-5 storys! i mean come on! don't lie!

lol...the king looks like he should be in the dungeons

that cutscene with the king was too long for my taste a save after the initial meeting would of been nice.

there are battle sprites i have not seen before. some are altered versions of existing which is nice to see.

one thing i like about this game is that all the maps i have seen. at least so far are well done. no unreasonably huge maps are absurd mazes

i am so thankful for teleport crystals. its a shame they don't include castle town on the list tho.
at least there are shortcuts

when you switch over to Tacs group to find a flying vessel. you can skip going to the flying town and go strait to the dungeons.
thus missing some dialog.


:O i cant believe i could of upgraded the falcon blade! almost everyone would of sold it by now!

she wants a dragon tooth!? i am skipping this :3 i don't feel like trying to get a enemy drop item when it doesn't always drop and theres more then one enemy type in a area

this female npc will make something for you to deal with the hot areas. what bothers me is how she says something this retarded.
"there is a rumor that the crystal of O is in the tower of magic. it's just a rumor"
the last sentence is stating that she knows for a FACT that it is not there so why did she suggest its a rumor!?

when you switch parties in a game like this it should de-equip all gear so you will have it for your active party

you get to choose your members :D

now thats just stupid! they didn't build the flying machine where we are!? makes no sense at all!
somehow there is 2 pyramids and theres a mountain range between them o.o
and of course the whole hiding it so no one else doesn't get it when obviously you leave it alone all the time. to use inns,rest,explore ect.

the world map could of been condensed. like the desert north of Nala. so much wide open space

really need a map with active location for the world map

one of the worst parts of this game is when you finally get the translation book. it really makes you want to stop playing unless your memory is good enough to recall every place one of those slabs were...

that random girl in syra had the ultimate key. but that doesn't make sense unless she is absurdly strong.
yet she wants you to get a few things around the village?!

the game should of told us we needed to talk to the blue haired girl to place the stones it didn't make any sense.

how did she even get here? its a island and we have the only flying ship...

am not not happy with the 2 group thing in the final dungeon...you spend time raising characters and it wants you to use others? now?

there was too much game play at the end without a save


General 6H 56M (expect 10+ hours)
i did not enjoy this experience. as rpgs to me about about story and characters more then battles. and none of the characters interested me.
there were also a lot of grammar mistakes which hurt the immersion for me.
and the world map would of been condensed as there was a lot of wasted area.
the plot of course was boring if you have played enough rpgs.
the characters didn't really stand out to me.
the grammar needs a good amount of work

as for what i liked, the mapping for towns and dungeons was surprisingly good.
the dev did not rely on huge areas,mazes or a incredible amount of rooms to clear each area. so it never felt tedious to complete a area.
there are a few areas with really strong enemies to give the fans of grinding some attention.
lots of epic gear that made re-searching areas worth the time.
the items/abiltys that gave you access to new areas.
the flying machine (always welcome!)


Overall
it needs polish but i wouldn't recommend this unless you like classic rpgs.
author=shayoko
Random thoughtsincludes spoilers
Red is important
black is just thoughts

move speed is slow.
big areas>world map
single lane areas with wandering npcs
grammar needs work

i REALLY hate stories with kings especially when we take orders from the worthless scum...why do we need someones permission to do something?! that's stupid as hell!

so we switch to a even more worthless character. who says "she can handle herself in a situation" (what does that even mean?)
then shortly after says... "myself!? theres no way i could"....this is really poor writing.

f12 doesn't work with this game i really hate scripts that ruin that.

character names are not displayed when talking

WHY DO YOU NEED TO USE A INN WHEN YOU HAVE YOUR OWN HOME!?

it sucks that the item menu has everything in one area. its so much better when theres categories

one terrible thing about rpgs is chests. like seriously who would leave chests in abandoned areas.
especially filled with useful items that allow you to magically move heavy logs.

didn't your friend tell you earlier that he would help you if you needed him? and how he is complaining that you want his help?

when you sell something that the selector does not stay where you were but jumps to the top

john is a priest so he should not be able to use swords/knifes

johns crying face when you kissed that stranger was priceless XD

this bald guy at the capital says he just came from Vael and with supplies! bullshit!
it was filled with monsters,blocked off,had areas you needed to climbed 4-5 storys! i mean come on! don't lie!

lol...the king looks like he should be in the dungeons

that cutscene with the king was too long for my taste a save after the initial meeting would of been nice.

there are battle sprites i have not seen before. some are altered versions of existing which is nice to see.

one thing i like about this game is that all the maps i have seen. at least so far are well done. no unreasonably huge maps are absurd mazes

i am so thankful for teleport crystals. its a shame they don't include castle town on the list tho.
at least there are shortcuts

when you switch over to Tacs group to find a flying vessel. you can skip going to the flying town and go strait to the dungeons.
thus missing some dialog.


:O i cant believe i could of upgraded the falcon blade! almost everyone would of sold it by now!

she wants a dragon tooth!? i am skipping this :3 i don't feel like trying to get a enemy drop item when it doesn't always drop and theres more then one enemy type in a area

this female npc will make something for you to deal with the hot areas. what bothers me is how she says something this retarded.
"there is a rumor that the crystal of O is in the tower of magic. it's just a rumor"
the last sentence is stating that she knows for a FACT that it is not there so why did she suggest its a rumor!?

when you switch parties in a game like this it should de-equip all gear so you will have it for your active party

you get to choose your members :D

now thats just stupid! they didn't build the flying machine where we are!? makes no sense at all!
somehow there is 2 pyramids and theres a mountain range between them o.o
and of course the whole hiding it so no one else doesn't get it when obviously you leave it alone all the time. to use inns,rest,explore ect.

the world map could of been condensed. like the desert north of Nala. so much wide open space

really need a map with active location for the world map

one of the worst parts of this game is when you finally get the translation book. it really makes you want to stop playing unless your memory is good enough to recall every place one of those slabs were...

that random girl in syra had the ultimate key. but that doesn't make sense unless she is absurdly strong.
yet she wants you to get a few things around the village?!

the game should of told us we needed to talk to the blue haired girl to place the stones it didn't make any sense.

how did she even get here? its a island and we have the only flying ship...

am not not happy with the 2 group thing in the final dungeon...you spend time raising characters and it wants you to use others? now?

there was too much game play at the end without a save


General 6H 56M (expect 10+ hours)
i did not enjoy this experience. as rpgs to me about about story and characters more then battles. and none of the characters interested me.
there were also a lot of grammar mistakes which hurt the immersion for me.
and the world map would of been condensed as there was a lot of wasted area.
the plot of course was boring if you have played enough rpgs.
the characters didn't really stand out to me.
the grammar needs a good amount of work

as for what i liked, the mapping for towns and dungeons was surprisingly good.
the dev did not rely on huge areas,mazes or a incredible amount of rooms to clear each area. so it never felt tedious to complete a area.
there are a few areas with really strong enemies to give the fans of grinding some attention.
lots of epic gear that made re-searching areas worth the time.
the items/abiltys that gave you access to new areas.
the flying machine (always welcome!)


Overall
it needs polish but i wouldn't recommend this unless you like classic rpgs.


Hey thanks for your input.
I must be doing something wrong - I've seen the posts about getting around on ice - I cannot find it - cannot find Bastien in Drayn either. I got the woman her fire stuff for her house and got the ultimate key - but cannot find how to get around on ice - and I have the 2 other stones - help - please !!
You go to the town in to the north, its the snow town called Syra, go inside the well, and talk to the woman inside, she'll give you a quest to translate scrolls, you have to go to drayn and find bastian, he'll ask you to bring him some hot chocolate, once you do, he'll translate the scrolls for you. Bring them back to the girl under the well and you'll get the ability to read the stone tablets. Use that to go inside the tower that's on the same Island as the town Syra, you got the ability to walk on ice in that tower.
As I said - I cannot find Bastien - talked to everyone -will try again - Thanks
Never mind - I found him - Thanks - now on with the game !!
Not sure if this is a gamebreaking bug or not, but: there's an island with a cave that, in order to fully explore it, you have to navigate it with a boat, and I left the boat in the middle of the water (I jumped back to the beginning of the cave) and can't access the boat again. If there's anything in that cave that I need to beat the game, then I'll be stuck.
just downloaded this game to try it out and it has no sound but has audio files >.>
same here no audio sound when playing but has the files. also found a number of fixes it needs. like one being a door all by itself in this one area i forgot where its at but its like around the beginning when you go to the mountain. some point after it u find this door just out in the open i entered it and it took me on a one way trip to a winter region in a cave at the bottom on a well with some chick. i apparently found that i am stranded on this winter island with no way off of it. must be a ship in the game cause i don't have that. mobs wreck me of course too far into the game at low levels lol. i've also found some other stuff that happens like theres this log i moved and entered a building and then come back outside and logs not there but when i try to move over the spot it was located i'm blocked from moving pass the tile it was on. it was in a town in beginning area where you can enter the mines.
There's a random door on the first floor of the castle at Drayn. Entering it leads to an underground area, and upon coming up you find yourself in a snowy area (Syra?) with no teleport crystals and enemies that only take 1 damage and kill you in one attack. I assume this is probably a bug?

I went to see the king in the beginning of the game and at the pakace I kinda fell through the floor, ended up in a well with some girl who sent me to see Bastion to ask him to decypher the scroll. I left the well and found myself standing in some snowy high-level town... And there is no teleport here, only save crystal.

Halp?
I enjoyed Fable of Heroes II, too, but there are still at least two gamebreaking bugs that should be fixed:

Taking the teleport in the cave east of Tala (to the tower where the Red-Heart Stone was) once again later gets the player stuck, because the teleport back that worked the first time doesn't work anymore (this is probably a side effect of having fixed a bug mentioned by kalledemos on page 1). Disabling the teleport in the cave east of Tala after the first use should solve this issue.

Tower that contains the Yellow-Fang Stone (where the first switch is located that unlocks the passage subsequent to the ice-sliding "puzzle"): If the player backtracks after he has pushed the snowballs away, he will become stuck, since the snowballs are reset to their original position after leaving the map and can't be pushed again (this is the bug alexjones50 mentioned on page 2).