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FADE - Demo V1.5.1 - Patch Notes

  • Milennin
  • 01/24/2015 12:26 AM
  • 207 views
=FADE - Demo V1.5.1=

-The game should now run without the RTP installed.
-Fixed a few encounters in which Magic Trick would not disappear.
-Fixed an encounter with a Worm that refused to appear after using Burrow.
-Robots make noises again when interacting with them.
-Made an invisible door visible again.
-Made a few slight changes to battle messages.
-Reworked a piece of Dusk Woods map to make it look nicer.
-Added a bit of dialogue for Rage when during Firaea's boss battle encounter.

It is not recommended to continue playing on save files from previous FADE demo versions. If you wish to continue from a later point in the game, please download the "FADE - Save File Archives" on FADE's game page on rpgmaker.net.

WARNING: Apparantly there is a slight chance for the game to crash upon an enemy encounter. I do recommend saving frequently to avoid possible loss of progress. If your game crashes at the start of an encounter, close, and restart the game to fix the issue.
(I need to start looking into what causes this... it has never happened during my own playthroughs...)

If you come across any bugs or glitches, please report them to me on here or e-mail me at: battlers_forever@msn.com