The God of Crawling Eyes is a game about Max, a color blind high school student who's taking an experimental drug to cure his condition. As he goes about a normal school day, he begins to see strange and frightening things. The player controls Max as he tries to figure out the school's mystery while getting help from his friends Chase and Lily.
The God of Crawling Eyes is basically an adventure game with two dynamics: choice-driven dialogue that impacts the ending and a few logic-based puzzles. The game itself can be beaten in about twenty minutes, but there are four different endings centered around the theme of perception. Each ending will also unlock new features that encourage multiple playthroughs.
Character portraits were done through facemaker, sprites edited from the online sprite editor, and backgrounds and some other graphics were edited from the RTP. Other graphics were drawn by me. The music is by me, though it's mostly atmospheric--there is one hidden song that's more of a toe-tapper. Sound effects should all be either RTP or public domain. The only script I used was Wortana's Multiple Fogs; everything else is evented.
This is my entry for the 2013 Halloween Contest.
Features:
-Stylized black and white aesthetic.
-Original creepy atmospheric music.
-Four endings, each unlocking bonus content and hidden areas.
-Choice-driven dialogue.
-Several unique ways to die.
*Warning: this game contains blood and other disturbing imagery. It also contains some cursing.
The God of Crawling Eyes is basically an adventure game with two dynamics: choice-driven dialogue that impacts the ending and a few logic-based puzzles. The game itself can be beaten in about twenty minutes, but there are four different endings centered around the theme of perception. Each ending will also unlock new features that encourage multiple playthroughs.
Character portraits were done through facemaker, sprites edited from the online sprite editor, and backgrounds and some other graphics were edited from the RTP. Other graphics were drawn by me. The music is by me, though it's mostly atmospheric--there is one hidden song that's more of a toe-tapper. Sound effects should all be either RTP or public domain. The only script I used was Wortana's Multiple Fogs; everything else is evented.
This is my entry for the 2013 Halloween Contest.
Features:
-Stylized black and white aesthetic.
-Original creepy atmospheric music.
-Four endings, each unlocking bonus content and hidden areas.
-Choice-driven dialogue.
-Several unique ways to die.
*Warning: this game contains blood and other disturbing imagery. It also contains some cursing.
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