Endless Abyss on Ludum Dare
The player searches through darkened rooms for treasure and equipment while avoiding or defeating monsters, collecting health items, and selling loot. As a room enters the darkness, it disappears forever. When you return, the room has changed! It's an endless, randomly generated world, all on a single screen.
All treasure and monsters increase in power as the game progresses. There is no hard goal, but progress is measured in the amount of gold collected.
Created in two days for Ludum Dare #31. The theme was 'Entire Game on One Screen', which I took to be some kind of challenge. All assets are original to this game.
The player searches through darkened rooms for treasure and equipment while avoiding or defeating monsters, collecting health items, and selling loot. As a room enters the darkness, it disappears forever. When you return, the room has changed! It's an endless, randomly generated world, all on a single screen.
All treasure and monsters increase in power as the game progresses. There is no hard goal, but progress is measured in the amount of gold collected.
Created in two days for Ludum Dare #31. The theme was 'Entire Game on One Screen', which I took to be some kind of challenge. All assets are original to this game.
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- Completed
- FlyingJester
- Sphere
- Action Adventure RPG
- 12/08/2014 08:55 PM
- 02/29/2016 05:17 PM
- 12/08/2014
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