• Add Review
  • Subscribe
  • Nominate
  • Submit Media
  • RSS

Base Complete

The basic systems have now just been completed, so that leaves only a day or two to make the actual game part.

The basic systems are:

Combat
Enemies on the map will move when you take a step, but if you move continuously, enemies won't be moving as fast than if you carefully took steps. Enemies will all move differently, and sometimes will stay still to guard something. Once you touch an enemy, you start a 1v1 battle against them. You'll get to use your weapon, a skill, or escape. Fast characters and enemies may move multiple times in a row. The battles are simple, but can wear down on you if you rush into everything. Your health and energy won't regenerate, so you'll have to be careful with the resources. It's not quite a survival game as you're encouraged to figure out how to clear every enemy in the game without dying, but only after you've explored and upgraded enough.

Exploration
You'll want to try and grab all the items you can. There are no shops in the game. This means fighting your way past enemies and solving puzzles. Don't forget Sofie's primary goal, the finding of shiny rare things. You do find treasure which gets added up as money. As I've said, there are no shops, this is actually your score. You'll want to go out of your way to find these, leaving the dungeon almost empty-handed defeats the purpose. The score will effect the ending.

Let's see how much I can finish before the deadline.