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Ascendence's RMN '09 game awards:
Best Setting, Best Atmosphere, Best Sound & Music, Most Technical Prowess, Best Level Design, Best Interface Design, Most Promising Demo

What Ascendence is aimed to be:

So, what is the game going to be like? What is my goal in making it? What do I want it to be like, as the developer of it?

Setting-wise:
Let's begin with the setting, since it's basically around all the time! Frankly, I didn't want to go with another medieval, or a too generic RPG setting, so I was inspired to create a game with a steam-punkish setting. Music was crucial to achieving this goal: Koji Hayama and Hayato Matsuo, the composers of the Front Mission 3 soundtrack, are two of the major contributors

However, the game setting is not nailed down to the steam-punk we're all familiar with, it deviates from it a bit. Even if the technology is mostly steam-based, there are some new ideas, and all the style in design does not follow the design of the steam-punk era, and neither does the atmosphere so much.

I'd call Ascendence's setting a deviation to a more modern direction, but it's still not quite a modern setting either. The technology is around steam-punk level, but some of the latest discoveries are more advanced and already starting to ascend from steam-punk. There are discoveries such as radio waves, early type of cars which are rare, and some sort of phones, too. Basically it's steam-punk with an industrial feel to it, as the music of Front Mission 3 sounds. It has been a big source of inspiration!

The game world is largely unknown to its inhabitants of our kind. Mankind is only a tiny race struggling to survive and exist on the surface of their world. As the bottom of the food chain, they've set out to live in what they call Colonies, small regions they've locked themselves into, varying between cities built inside mountains, beneath or on the surface of the seas, and some daringly in the middle of bald, plain terrain, confined by huge walls towering high above their heads.

Why they are living in here is because there is no stepping outside those Colonies, for on the other side of those walls awaits nefarious nature, striving to wipe off their existence parasites, if you will. Even if those walls are barely enough to hold off the worst, it doesn't hold off those other inhabitants of this atmosphere, those known as the Beasts. The humans are one of the natural nourishments for the Beast-kind, which is diverse in species, all specialized to hunt in different ways, all with a common goal: to consume and to survive. This is not the only threat to the inhabitants of the Colonies, but the clearest one: the one coming from the outside.

What exists inside, diseases such as Miasma; deception and scheming; conspiracies; assassins, and other various methods one is willing to take to ensure self-survival.

Find rest of the information on the other game pages!



What Ascendence RSD version is:

So what will you get in the RSD version? Nothing actually, it sucks. Well, to be honest, I'm just not happy releasing anything at this level, but I'm releasing it for the sake of RSD anyway. I'm hesitant to release anything yet because it would hardly do any justice to the actual game.

The playability of RSD is pretty nonexistent because you won't access any of the character customization yet, or hardly get to fight any battles. The short prologue doesn't have any of that in any case, but right after the prologue there would be a dungeon, which won't be in there in the RSD version. This is where you would have got a taste of the Psi Grid and the battles properly for the first time, but no, not in RSD version.

Instead you'll get to play what comes after that dungeon, which is the introduction of the two main characters Cyrus and Quinn. There are some battles, but again a lot of dialogue and no real "dungeon gameplay." The RSD version will end pretty soon after the character introductions, which is the point where in the real game you would gain total control of the hero, head out to the first city, worldmap, first fields and first major dungeon, the water caves.


---------------------------------



Latest Blog

I make music

Yeah, I'm still wasting my time trying to become a videogame composer as I mentioned in an earlier blog post! The things is that now you can follow me on RMN forums also:

http://rpgmaker.net/forums/topics/8318/

Go check it out! Maybe some day I'll be a real b- composer.

ps. You're likely to see me in the credits for music of some upcoming RM games also.
  • Cancelled
  • Happy
  • meh_ch (Other)
    Drakonais (Game Mechanics Assistance)
  • RPG Maker 2003
  • RPG
  • 09/24/2008 10:47 AM
  • 05/27/2012 09:20 PM
  • N/A
  • 165963
  • 114
  • 5503

Posts

tardis
is it too late for ironhide facepalm
308
nooooooo bots have infiltrated ascendence D:
This bot weaves an interesting tale though, 5 stars, would read again.
They should totally base a movie off of it
See, this game is so popular, even Bots recognize it's greatness. LOL

BTW, I LOVE THIS PROJECT!!! Played the first few hours and simply fell in love with it, kudo's on the great work, now... can we see a full version released soon, me hopes?
WeasleX, we will be lucky if we see anything beyond this one demo.
Really? Awwwww, this project is really good too... WAAAHHHH!

Idk... I think it's a great project, I hope he really finishes it. If he doesn't then I don't think he really knows what he has, which is a HIT project. It's very difficult to get a hit demo let alone a hit project...
They're relentless.
Ahhh spam, not just the other white meat anymore!
With grammar like that, who could resist such an effective essay writing advertisement?
Are we seriously going to have captchas on game profile comments? =/
comment=31609
Are we seriously going to have captchas on game profile comments? =/

Of course, the alternative is to ROCK THEM OUT OF THIS WORLD. But I'm afraid that's not possible :(.
tardis
is it too late for ironhide facepalm
308
Okay... seriously, let's get back on topic. When do you think this game will be complete and released, Rei?
Solitayre
Captain Reviewer, saving the day one review at a time.
11190
Rei- is MIA at the moment, but I beleive his intention is to have a version of this game ready sometime in the fourth quarter of this year.
Craze
RMN's supervillain, and enjoying it
7439
Hey guys, Rei announced on IRC that Ghandi told him to stop making games or something.

So now this game is off. He can't bring himself to making games, so you should just unsubscribe and help chaos finish Ill Will or something.

(If you think I am joking, I am not.)
Ghandi has clearly never played the Ascendence demo.
<@Karsuman> so your excuse is you turned into a hippy?
<Rei> I have no excuse!
<@Karsuman> dude this is pathetic
<@Karsuman> man

highlight of the week
/murderize Craze

(the man speaks the truth! I have no fucking clue)
kentona
don juan de saskatchewan
13672
wait what?