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DynWardrobe plugin

I've started work on yet another DynRPG plugin which will be useful to Forgotten Gates yet I'm making it more generically capable than FG needs it to be for the good of the community. X) I'm calling the plugin DynWardrobe, and the idea is to modify the sprites used in battle at run-time according to the fighter's current equipment. A particular armor will cause a chestplate sprite to be slapped on top of the fighter sprite, a helmet will show up on their head, etc. It'll allow for practically unlimited layers of sprites, including ones beneath the base fighter sprite, so you can have stuff that appears to be behind the fighter, for example a tail sprouting from their back. Thinking outside the box, you could even do things that aren't conceptually wearable items, like a magical aura that appears around the fighter when they have a certain accessory equipped, or an animal companion poised at the fighter's heels. In FG, I'm actually only intending to use it for shields and maybe a few weapon-related special abilities.