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UPDATE!!!!!!!

Loot Containers
Med Containers. (Random Locations on World Map)
Food Containers. (Random Locations on World Map)
Clothing Containers. (Random Locations on World Map)
Weaponry Containers. (Random Locations on World Map)
Unknown Containers. (Random Locations on World Map)

Type System
Poison < Water < Fire < Ice <Poison (You get the point..)

Craft Systems
-Basic Crafting(4 sticks + 6 rocks = Cooking tool)(set to change)

-Breakdown Crafting(Wood into Sticks),
(Uncooked Beef+ Uncooked Fish + Uncooked mutton + Water = Meat Soup),
(2 sticks and 2 pieces of forged metal makes a hammer),

Repairs (Gun repair kit and (0/10)Double-Barrel Shotgun=(10/10)Double-Barrel Shotgun)
New Items to be added by demo and more changes to come...

-Locations
Houses
Gas Stations
Grocery Stores
Bars
Med Center
Book Stores
Garages
Lumberyards
Farms
Sewers
Warehouses
and more to come..

Chance at Survival?
The main focus of the game is Chance at Survival. Image you are playing a board game and roll a 2 and flip the card. This is Chance of Survival! With this you may be told that "Bill has been spotted in the Snow Biome or Sleeping here has a 30% of death." With knowing this information you can proceed to what you are doing or go another direction. So many possibilities.

The Hunger?
The Hunger is a Chance of Survival possibility and tends to happen at random through out the game. This is when you vision is reduced and Barkors (Boit) Zombies power up stats of other Zombies around them. (This will not end well for you!)