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Custom editor #2 : RPG Paper Maker !

  • Wano
  • 08/04/2015 01:05 AM
  • 1790 views
Hey guys,

Last week, I showed you my custom editor and some people suggested me to share it as a 3D RPG Maker. I have thought about it and I agree, I will make that stuff.

I will present the project in RM.net soon, as "RPG Paper Maker". It's the Paper Mario principle : a 3D universe with many 2D sprites and some simplified 3D objects.

Options easy to reach for beginners :

-Many actions similar to the classical RPG Makers
-A 3D map editor with 2D sprites that can be easily customized by 2D graphic designers, or ripped
-Simple 3D objects already available (with 2D textures editable)
-A graphic RTP pack to discover the engine
-A language manager : to allow the player to choose a language on the loading screen

Advanced options :

-For 3D pattern maker : you can export your own objects (.obj) in the engine. I will make a personal simplified 3D object editor, maybe.
-For programmers : scripts will be available and editable with a documentation

What is actually done ?

I have been working on the principal window where I can call my editor map according to the selected map :



And that's... all. I have a large part of the map editor done, but there still is many work to do.

TODO this week :

-Work on the event management (a new window open when called)
-Separate the first floors in 3 categories : normal floors, autotiles, and water (in order to simplify navigation)
-Fix some bugs on the map editor
-Present the project on the website

See you next week !! ;)

Posts

Pages: 1
It's kind of weird to see both windows sepparated, but I like it!

Whenever there is a release, I'll test it for sure.
Thanks !

It's kind of weird to see both windows sepparated, but I like it!

Yeah... that's a restriction because I worked on my map editor with a library that isn't made for game editors (for example, the window cannot be resized with the mouse). Then I'm making that with two libraries in two separated windows. Put it in one window would take many time to apply, and I don't even know if it's possible without lagging...!
Pages: 1