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Sanity and more progress

  • SPM
  • 05/29/2015 02:08 PM
  • 247 views
Hello again to all. I've been very busy at work lately so I haven't been able to dedícate too much time to the game and updating this, but I did find a moment to keep you informed of new progress. :)

I made a section called "Progress Log" where you can see what I am currently working on. Apart from what appears there I've recently advanced a bit on more maps and events, some new kinds of monsters I will be introducing, and most importantly the Sanity Meter.

This will be an important feature in the game, I'll explain briefly what I have in mind: I uploaded an image of the first version of the mini-HUD the game will have and where the sanity meter will be shown. Its simply a bar which shows the level of sanity the character has Live.

There is a MIN which marks the limit of what Edward can withstand before going absolutely crazy (which will mean game over, by the way) and there is also a MAX meaning he is totally sane. As the meter decreases (motives can be plenty: seeing a freaky monster, being in very creepy places, reading or listening to lets say... awkward writings or terrifying secrets...) Edward will be more propense on suffering or imagining terrible things...

This will be countered by being in nice and peaceful places where he can take a break (there will be some, not everything is going to be horrifying LOL), discovering good and helpful things or maybe even consuming something that might serve as some kind of medicament.

More or less that is how it will work, although there may be some adjustments while I continue building the game.

For now that is all. Expect more updates soon, take care!! ;)