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Devlog 54

Devlog 54






Hey Guys! This weeks been a bit chaotic for me however that doesn’t hinder any progress what-so-ever! Bar request from Gouvlen I have added new exit out of a door rather than just teleporting between rooms which makes transitions via doors look far more realistic.

And I have also began working on the miniboss DeoDevil!

More updates with him in the future....
-Greg







Hello! Spoke with Etienne this week, and he’s decided to hand over the responibilites of actually crafting the trailer to a pal. My storyboards and outling will be handled by someone a little more qualified to actually create the film, since my experience is more with scoring film. Now all that’s left is to finish crafting a 60 second piece for the trailer. I’m used to scoring film that’s already been completed, so this will be a different challenge for me- to create the best possible score for a clip I haven’t seen yet.






Two words for you guys: Kick Starter.

This week has been all about the Kick Starter. Getting advice, changing, getting feedback, changing, adding stuff, removing stuff, realizing what you thought was a kick ass idea wasn’t actually that kick ass and needs to be dumped.

I could go on and on about this but I figured it’d give you the presentation as it stands right now. Is it done? No. Is anything in there definitive, no. I’m still in the turmoil of change. It’s both exciting and stressful. On a personal note, I feel like my dream is reaching at hand and it gives me butterfly in the stomach. To think that something you’ve always thought would be for others might actually possible for you, the feeling is overwhelming and uplifting. It’s uplifting because you realize that, you know what, it might be possible to make a living in life doing something you really like and are skilled at.

You know, following your dream and all that.

Anyways, here’s the presentation:

_________________________________________________________________________________

All of this is still WIP.




Super Toaster Guy is a single player platforming adventure game for Windows reminiscent of Mega Man, Castlevania and Bionic Commando.

In the game, you take control of Pan, a sentient slice of bread and his powerful toaster suit on a quest to rescue the members of the Breasistance from the nefarious Doctor Dough.





The game presentation is essentially pixel art, the medium used in games Etienne grew up with which kept him company long into the darkest nights.

His love of cartoons eventually influenced him to specialize in animation which, he hopes, will greatly enhance the game’s presentation. Size does matter when it comes to graphics, even with something as small as pixels.

Here’s a sample of his work:








Are you the type of person who enjoys dancing next to their computer when playing a game? Well, you might very well do that while listening to the tasty tracks composed by Trevor Black!

Trevor has worked on various projects ranging from movies such as ''Kingsman: the secret service'' to other indie games likes ''One Final Contract'' and ''Rad Moon Rising''.






Art & Extras - 30% . This covers all of the sprite work, animation, level backgrounds, and other art assets. This fund also covers any unplanned extra expenses (for example if we go over in the rewards budget).

Income Tax - 29% . The evaluated amount I’ll have to pay the Canadian Government in taxes.

Kickstarter & Amazon - 10% : This represents the amount which goes to Kickstarter and Amazon (5% each of the target amount).

Programming - 10% . The costs of coding Super Toaster Guy by Greg. This includes fixing bugs as they come up.

Reward - 9% . This budget is to cover the fees for the backer’s rewards.

Music - 7% . The money required to finish the OST of Super Toaster Guy by Trevor.

Game Maker License - 6%: This is the fee for the Game Maker License.





The funds will be invested to create the rest of the game namely:

*8 stages full of pixel goodness.

*dozens of mechanized foes ranging from Jason Vor Eggs
to Deo Devil
:

*50 powers up to equip our hero Pan with.

*a funky soundtrack

*A dramatic story about the eternal conflit between mecha toasters and polymorph, evil dough.



From left to right:



Team Toaster:

Team toaster is an alliance of bread lovers united over the internet to conquer the world or make an indie game. We settled for making a game.

The (humble) Master Mind: Etienne Zizka

One of those so called French Canadian, Etienne has always been in love with pixel art and constantly have those wacky game ideas keeping him awake at night. Decided a game about a toaster would be cool and went ahead with it. Among his various neurosis, being a perfectionist is his best one.

The Bard: Trevor Black
Trevor has contributed to music departments on projects large and small, from this years "Kingsman: the Secret Service" to other indie games like "One Final Contract" and the forthcoming "Rad Moon: Rising." He even wrote a song about his friend's butt, but much prefers crafting toaster tunes!


The h4ck3r: Greg Hibberd
As an avid young British tech enthusiast, Greg is never one to back down from a challenge and what better a challenge than bringing life to a slice of bread? His adept programming knowledge is just what Pan needs to help defeat The Dough.

The Builder: Goulven Clech
While not occupied with training as a fire fighter Goulven is working on the assembly of all the bits and pieces created by his team mates to combine into an architecturally playable level… while getting intoxicated on lemon syrup.











Work keeps on going on the playable demo.