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Upcoming Updates and News #3

DON'T WORRY GUYS, I'M STILL ALIVE (I think).

Got some more stuff to share, I hope you enjoy what's coming up!

Upcoming Updates


  • Trapped/Cursed Treasure chests



They're all brown.

Something pretty basic, a treasure chest that is booby trapped. All of them have great items or a lot of money.


Trap animation.

These chests either hurt you, give you a status effect or you battle a mimic. So how do you by-pass these traps? Well it's easy.



You need one of these. If you have one, you can open a chest without the trap activating, however you lose it when used so make sure you stock up. They can be found at item shops for 500G. However they don't work on mimics so be aware of that!




  • Revamping Forest of the Shrines


Hey look another revamp! Ya, a lot of maps weren't the best and it shows in the first dungeon of the game.

My main problem with the Forest of the Shrines is two things.

1. Random tiles are placed all over.
2. It's crowded.

Some notable examples (Big pics):


Look at all of this junk!




Man, small room.



More tiles!


It may not be as bad as the old Mt. Volcanic, however it still needs a revamp. I also plan to feature some easy puzzles in it as well. So be prepared for that.

  • Other Updates


1. Bestiary Update


2. More equipment


News

1. Path to Great Tree and Trial Room are finished!

  • Path to Great Tree


This had a lot of treatment! It looks better than before!
(Big images)





  • Trial Room


Ok, I didn't do much with this one, the maps are still there, however I added simple puzzles. The reason they're easy because plot.


BOULDER PUSHING PUZZLES THE BEST.


Defeat the enemy and you can open the door.

2. Sadly, the next release won't come out before Christmas, this version needs a lot of work and I'm adding a lot of new parts for the story.


Ya, a smaller blog this time! Not much to talk about. Well have a nice day and happy (early) holidays!