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Accepted to RMN, currently in character test.

  • Rine
  • 07/18/2015 06:48 AM
  • 249 views
Version 0.1.0

Finally got to the point that the maps for the few missions I have ready are no longer sucking too badly for this site. I consider that a great achievement in itself, hopefully the quality of maps will only get better as we are looking forward to upwards of 100 different maps for this game given the sheer amount of missions.

A bit of old news personally, but not been mentioned before is that the game is currently in a small test with a group of volunteers for character testing. Mainly, we are testing to make sure the character tiers fall as I want them to, and that missions are balanced to a degree. I also want to check and make sure that every character's theme and scope is easy enough to figure out with a little trial and error. Not too much error, since again, the game has perma-death as a major feature.

Might post a rather extensive blog soon going into detail about my current stock of characters and the concepts behind each. Hopefully I can soon have a set of concept arts for them as well, but uncertainties are my bane.