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64.9 MB
22994 downloads
5 reviews
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Catch new updates on this game and more at http://legionwood.wordpress.com!

Like Legionwood? Check out the sequel! http://rpgmaker.net/games/3811/

In production since 2007, Legionwood: Tale of the Two Swords is an epic length traditional role playing game created in RPG Maker VX which was completed in late 2010.

Featuring accessible, familiar gameplay reminscent of the early Final Fantasy titles, Legionwood offers you a 20+ hour long quest set in a massive fantasy world filled with challenging enemies, involving quests and tons of character customisation options with the in depth AP Character System.

The world has been at peace since the Great War ended 1000 years ago. Now, an ancient antagonist is ready to set in motion a plan that has been in the making for centuries. Take control of Lann Northshire, an ordinary peasant who is unwillingly thrown into a conflict that will soon engulf the entire world. The fate of Legionwood hangs in the balance. Will you be able to restore peace to the land? With a thrilling story of love, revenge, war and peace, Legionwood is an adventure that you won't want to pass up!

Latest Blog

Featured Game!

A short, sweet update: for those who don't know, Legionwood is RMN's featured game this month. I didn't know it was coming, and was pleasantly surprised when I logged in today and saw it on the home page. So uh, kudos to me, I guess?

Anyway, I just want to thank everyone who has played and supported the game (especially those people who provided useful feedback) over the course of its development and the couple of years afterward. Your comments and suggestions have shaped the game and helped me make it into what it is today. Keep on playing and remember to drop a line if you have any thoughts, because an update is never out of the question. I worked on this game for nearly 3 whole years and it was a huge part of my day to day life once. For giving me the chance to see it succeed, I owe you one :)

So celebrate this occasion by giving it a download and playing it through, if you like. Thank you once again, and keep an eye on Legionwood 2, which I am slowly but surely plugging away at. There is plenty more old school RPGing to come!
  • Completed
  • Dark Gaia
  • RPG Maker VX
  • RPG
  • 11/02/2008 11:38 PM
  • 05/12/2013 04:11 AM
  • 07/03/2011
  • 546098
  • 119
  • 22994

Posts

WHY ARE THERE SO MANY BOTS ON THIS PAGE.

Also: Science IS DEFINITLY an essential ptoblem. Wait. What?
@ezze:

1. A skeleton just before the fight with Saradomis/Arcadoria holds it.

2. There was originally going to be a dungeon there, but I forgot to remove the whirlpool.

3. No, you never get to enter Trevelle - it doesn't make sense in the context of the story.

4. There are around four Luck Charms in the game, so it makes sense to have three.

5. Those particular monsters are quite rare (for example the Yilane and the Grand Zolom)
I'm about 14 hours into the game, and I just wanted to say your game is really good. Nice job!
how continuation as 5 pin of creation has been collected?
I just finished the main story (not the side quests) and I just wanted to say, "Thank you for making something that managed to entertain me for over twenty hours." :D
I've been playing for a couple of days and I think it's great. Moderately challenging. I love the AP system. I like controlling how my characters are built.

I'm stuck though. I don't know if I'm just stupid, but I can't figure out what I'm supposed to do in the dungeon where you search for the dead soldiers. I'm in the second area through the door where you need the gems, but I don't see what I'm supposed to do here.

Edit: I feel like a total moron. I must be blind. Literally 10-15 times through this area, I never noticed this door.

http://img502.imageshack.us/i/imashamed.jpg/
Don't feel too bad - it actually happens to more people that you'd think. Glad you're enjoying it.
Great game, fun battles, good difficulty, great story and great characters. 5/5.
I am just curious if this is a complete stand alone game? I don't like playing games that are incomplete and this game sound interesting so I would like to know before I can play it as I read once that the ending seem unclear. Thanks.
first of all gaia you made an awesome game and thank you for that ;) but i have a question at hawkshire when they put you to jail when you escape and the timer starts i accidently saved with 2 mins left and the time is not enough to beat the minotaure can i do something or i need to restart the game
File size doesn't mix with dial-up connection well... Maybe I'll try to download it overnight or something... Looks cool though.
@Leoc4: If the timer runs out while you're fighting the minotaur, it shouldn't really matter. But you can beat him in two minutes anyway, I think. If anything, you should always keep multiple save files for this reason.
Have only just discovered Legionwood, and I've really enjoyed playing it. Thanks for your work. Just a couple of points

I couldn't get the blue ribbon (item to regenerate SP) to work on Thyrssa; I didn't try it on anyone else.

I did wonder a bit about one piece of balancing. The Rift Entity is pretty straightforward but oh so long (at least with my stratgy) so that it ended up leaving the final battle with Castoth a slight anti-climax, even though I think it's the right level for a final. I can see that you would want to make it difficult to get those final pieces of equipment, but over half a million HP is a bit of an ask. But perhaps I need to improve my patience???
I actually don't think the Blue Ribbon works at all. I remember meaning to get around to fixing it, but I can't remember doing that.

The point of the Rift Entity is that he's supposed to be harder than the final boss. Essentially, he's just a challenge for advanced players. If you can beat him, you really don't need the ultimate equipment anyway. It's a riff on the Final Fantasy games where there's always an optional boss that's tons harder than the final boss. That includes having too many HP.
Ah, that explains it - I've never played Final Fantasy, so don't recognise these references to it. With that explanation I cheerfully withdraw my niggle.
Hello! I've been playing Legionwood for weeks now (squeezing playing time in-between studies and other things) and I've gotta say, I didn't expect it to entertain me greatly. I was expecting a short game. Now I've been playing for about...I think 15 hours and I'm still in Chapter 3 XD. The AP system is very, veeery good - and thank you for making it possible to redistribute points XD I like the challenging battles since it makes strategizing all the more fun. And oh, I like the character portraits as well. :D

So far what I've seen with the plot -- it's very intriguing, which is actually one of my top motivations to finish the game. My only peeve is the dialogue with its misspellings. Admittedly it's very nitpicky of me, but things like can get distracting sometimes. :P Overall, you have a winner here. Keep it up! :)
Great game! I'm not quite finished, But I like what I see...
Thanks, guys. It's certainly, out of all my games, benefitted from more of my effort and attention. The One Night series is made up of short (2 or 3 hours at the most) games and the gameplay is rather simple. So I can safely say I worked hard on Legionwood.
I just started playing this game. I know, what took so long right lol. I love it so far. I have a question. In the first skill shop, there is a fire spell that neither one of my main characters can learn. (It is called the same thing as the other fire spell, but cost 100.) Is this a glitch or will I be able to learn the spell later?
Hmm, no that's a debug ability that I must have forgotten to remove.