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Gameplay Demo I (WIP)

Maps will be retouched later, encounters and battles will be reworked as well.
Instead of having all enemies chasing you, they'll run on predetermined routes.

Posts

Pages: 1
Seriously, this is an amazing demo... it looks so professional! Love your art and the combat system is really cool! :D
This demo looks amazing. The art style is unique and beautiful and the combat system looks fun and original! I can see the amount of work you are putting into this game and is wonderful.
CashmereCat
Self-proclaimed Puzzle Snob
11638
So many maps, and they all look beautiful! I'd recommend having shadows underneath the characters to make them look like they're part of the world. Other than that, I'm glad you're cranking out content. Rest assured, I am too, it's just that due to me having my internet cut except for uni visits, I'm largely cut off from the world!

Keep going! Much love, your (probably) biggest fan <3

Edit: Oh, and I forgot to say! Those battle animations are so GREAT :D
Thank you oh~so~very~much, guys!
I hope to deliver an experience as interesting as it looks!

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<3 <3 <3 <3 <3

<3

and cash KEEP CHURNING OUT THAT THING IT'S GONNA ROCK

edit: I'm definitely thinking about adding the shadows xD
Also I'm glad you noticed the anims! I'll release them all for free use once the contest's over! *u*
CashmereCat
Self-proclaimed Puzzle Snob
11638
Even if you had the default shadow under every single character, like the floating flames, it would look good. No need to make them human-shaped, unless you think it'll be better.

Also, is this going to be a thing? Floating flames as encounters for each game put out? A good trademark, I guess ;)
Pages: 1