Hero's Realm
Completed

I wanted to make that game I always wanted to based on everything I enjoyed as a kid. This is the end result.

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28.6 MB
4061 downloads

World Map Demo Video

  • kentona
  • 1 Comment(s)
  • 11/30/2009 02:26 PM
So I tried making a demo video of the worldmap in Hero's Realm. Unfortunately the quality is terrible. I was using Camstudio for the first time ever. Any tips or recommendations? I'm a novice at these things.

WORLD MAP DEMO VIDEO ::..



The music is called "The Inner Life of a Cell" and can be downloaded here: http://mustafaresulcetinel.com/videos/The_Inner%20Life_of_the_Cell.mp3

Thoughts? Even ones about the content of the video.

Download history

  • kentona
  • 4 Comment(s)
  • 10/25/2009 03:33 PM
I posted this rundown of HR's history in Craze's epic Why Y'all Suck thread. I copied it here for posterity.

Also, I'd like to point out that I added a new gamepage outlining all the other sites on which HR has been featured. It is more for me as a way to track the game than anything, but others might like to see it. Who knows?


History:
A rundown of HR's download history...

Game started in April 2006, intended to be submitted as an entry to some 2 week contest at GW
Submission date comes and goes with no HR entry
kentona releases a demo in late April/May 2006 of Chapter 1
It gets a good reception despite being derivative AND styled using 98% RTP chipsets (especially special because of GW's penchant for OMGCustomChips! -phase at the time)
Legion/Max McGee writes a review gushing about it's gameplay and lamenting about its story
Legion's gets run out of town at GW and joins Ghostlight. kentona follows.
HR gets decent reception at Ghostlight
kentona posts HR on loosecannon gaming (and later Township Games). Gets about a dozen replies.
kentona posts on Skytower Games, gets about 2 replies
kentona posts game on IGP, gets about 20~30 replies, somewhat joins community as the Township Games site goes bust
Several demos are released, usually coinciding with a new Chapter being finished, and then one big overhaul for chapters 1~4. Gets a bunch of downloads (around 1500 I'm estimating, though I have no real clue)
There were 3 threads created at GW for Hero's Realm (for the various releases) each garnering about 4000 views and 100+ posts
Craze lures kentona to RMN via a PM to join #rm2k IRC
kentona creates HR game topic and gamepage at RMN, posting that overhauled version (which was up for over a year), gets 38 posts (I just looked)
kentona gets about 4 emails from people saying HR is popular at the LP forums
kentona posts a game topic for HR on Kobra's Realm - gets about 15 posts
kentona refrains from posting on sites like RRR and RMXP.org because he is aware its an RM2k3 game and doubts it'd get any sort of positive or constructive reception
kentona takes break from HR to start Hellion
kentona works on Chapter 5
kentona becomes admin and busies himself with Top 10 topics, community games and release somethings! and play somethings! and Misaos and who knows what else
Hero's Realm wins a Misao! (Etrian Odyssey Award!)
A few new reviews are written
Craze offers to create new custom graphics for HR. kentona foolishly accepts (lol)
kentona creates the Official HR website. The Guestbook has about a dozen replies (yay!)
Finally, on March 6th, 2009, kentona posts the FULL GAME
Huge reception at RMN. Tons of feedback, gushing, bug posting, etc... (kentona is happy)
kentona releases 2 years of pent up game creation mojo and creates Generica in 10 days shortly thereafter
Goes through 5 iterations before settling on v1.5 (with version 1.1 and 1.3 getting about 1000 downloads each. v1.5 is up to 1295 on RMN)
kentona posts HR on GameJolt. Floats around the Top 5 RPGs ever since. Has about 5 comments and ~200 downloads.
kentona posts HR on GW (again). 166 comments and 9000+ views (great reception, imho)
A Softpedia.com bot picks up HR and auto-posts a download there. Has about 250 downloads (stagnant)
Ephiam PMs kentona about posting HR on a Naruto forum. Has about 5 replies.
kentona posts on Kobra's Realm again. Has about 8 replies
kentona decides to finally take the plunge and post on RRR. Has about 13 replies (but it did get 1 review there!)
kentona follows up with that by whoring out HR on RMRK, HBGames and RPGCrisis
-RMRK: 7 replies, mostly of the "looks cool!" variety
-HBGames: 4 posts
-RPGCrisis: about 10 posts
kentona still receives emails and PMs about the game (maybe 30 emails/PMs in total to date)
kentona posts the design documents for HR in a thread at RMN. People are like, "Wow."
kentona mentions HR at every opportunity he gets
kentona appreciates every last bit of praise or derision HR gets
kentona is tired of referring to himself in the 3rd person

*Generica (aka HR-Lite) also has a similar post count total as HR around the community, though with only about 500 downloads total. Between RMN, GameJolt and Softpedia, HR v1.5 has a grand total of 1700 downloads.

958 downloads! (Why wait for round numbers to celebrate trivialities?)

  • kentona
  • 11 Comment(s)
  • 08/31/2009 06:49 PM
So, today v1.5 of Hero's Realm reached 958 downloads! A true milestone (and no less arbitrary than any other possible number). Of course, that's just here at RMN, but it is my main download.

Why are there so many posts like this? Wherein the creator makes a weak blog post with a one-line "Look at me! Thanks everyone!"-type of post. Sure, it feels good to point out our successes, but everyone can see the total number downloads every time they view the gamepage. Maybe the feedback from that is truly addictive. I know I crave attention for my work, though I hide it behind a venear of humility and unassumedness.

Of course, maybe it's a visibility thing. Currently, blog posts are the only way to bump up the gamepage up the gamelist, especially for full games. By celebrating artificial milestones, we can breathe that slight new life into our work.

And then there is the whole vanity and ego-stroking aspect.

So I say down with useless blog posts! Let your game sink or swim on its own merits! Blog posts ought to be informative with real content that spurs debate in some way, shape or form. Who's with me?

(Yes, I do appreciate the irony of using a vapid blog post to dissuade the use of vapid blog posts)

Hero's Realm was posted on Softpedia...?

  • kentona
  • 17 Comment(s)
  • 07/22/2009 12:02 AM
http://games.softpedia.com/get/Freeware-Games/Hero-s-Realm.shtml



gwa...? I don't think I submitted this here. Admittedly, I've never really browsed softpedia before. And I wouldn't have used the word "colorful" in my description (for one, it's "colourful"), so someone else wrote that description.

I'm at home now, and checked out the page. That is definately my game, my standard game description and my usual username, except that the Lost Password function doesn't return anything for my usual email addresses meaning that someone posed as me and posted the game.

I've emailed their tech support asking for help retrieving "my" login info...we'll see how it goes.

Hopefully I can get to the bottom of this. (but it's pretty cool, regardless)

Walkthrough?

  • kentona
  • 5 Comment(s)
  • 07/16/2009 08:42 PM
Given the bevy of questions I've received about this game over the last few months, I'm strongly considering making a detailed walkthrough of the game.

Questions such as:

author=minieminem
I've got the one artifact in Chap. 5 from the inverted tower. I have a few questions.

1. Is there any way to change class and regain the lost levels, or attain level up without tedious battling which also makes party level less balanced?
2. I heard about the Spirit Skean and must've missed that sidequest. Is there any way to still get the weapon?
3. Will you please release an actual walkthrough detailing monster charts, boss battles, sidequests, all items, weapons, and spells as they are available during the 5 chapters? (I know it would be an arduous task but I'd be willing to help as I'm sure a few other of this forum's members would.

Great game by the way. So far the best rpgmaker2k/2k3 game I've played. Really like the class system.


Arduous doesn't even begin to cover it, but I'd be willing to do that if people are interested in it. Thoughts?

3D worldmap globe for Hero's Realm

  • kentona
  • 3 Comment(s)
  • 06/22/2009 10:28 AM
Mad props to GameOverGamesProduction for this sweet globe for Hero's Realm world map:



Check it out because it is awesome.

HR Ch.4 patch - Please download!

  • kentona
  • 0 Comment(s)
  • 06/15/2009 09:50 AM
I have had a few reports about the sultan's area of late...I will have to check it out. The auto-start event that jails you is failing to start, which needs to happen for Ch.4 to end.

http://www.rpgmaker.net/games/82/downloads/1232/

Download the new map file and paste it into your game directory (overwriting the existing one). Then (hopefully) everything should work. Or at least allow you to proceed through the game.

So, I guess I will post a v1.4.1 version of the game shortly. *sigh*

So I signed up at GameJolt

  • kentona
  • 2 Comment(s)
  • 06/11/2009 01:26 PM
http://gamejolt.com/freeware/games/rpg/hero-s-realm/274/

I posted this game and Generica on GameJolt this morning. Figured that the more exposure the better, right?

Incidentally, the game download there is currently the most up to date (v1.4). I plan on releasing v1.4 here shortly...no sense waiting until RSVII for a minor update to this game.

(Hero's Realm) The patch and release cycle never ends...

  • kentona
  • 1 Comment(s)
  • 06/03/2009 05:27 PM
So, after a slew of new bug reports (thankfully, most of them minor), I've spent the day fixing up known issues for Hero's Realm.

LIST O' ISSUES DEALT WITH:
x-Chapter 4 Sudash exit
x-teleporting from desert issue
x-BattleRunOnce is off
x-implement party swap for Murzhor epic battle
x-more gold? -> added Chest Lurker to Ch. 5 around Paranor
x-delta storm too strong
x-random number final elfstone -> based on leader? yes.
x-warping from ship fucks speed
x-speed issue from Sea Cave
x-speed issue from shelob's lair
x-jail issues from Chapter 4 finale
x-Elixir +HP
x-pincher attack on Ghost Merchant
x-Kruschiev ice cave -> extra sliding
x-uncursing items: Demon armor on Zef's team (4th char)
x-Multiple Ivangorods
x-Blue Spek monstergroup with dummy Skeleton not hidden
x-more places to get new tickets
x-bugged arrow tile in Dow Jones locker
x-enter and exiting the crypt of okasa
x-Ghostship deck savepoint not accessible
x-everyone missing in Arborlon in Indhopal?
x-remove extra battle areas
x-More hints in Chapter 5 (esp. the Grand Poobah)
x-NPCs not moving on from Tritonis item? Tomes & robes
x-Level B of tournament
x-Darmon goes into Recharge state and does not come out
x-Lurker map areas

-Event scripted an item that does not exist Jester error in Inverted tower ??

x-Raj team select buggered for Paladin, Wizard, harlequin
x-fix the tsars in general
x-mention empty stall in Okasa
-delete testing cheats from maps

x-Searching underfoot needs to be clearly explained!
x--Searching
x--Chest Hotkey
x--Chests in general
x--Tarot cards
x--speed

I have to confirm that people have in fact beaten the game so the existing bugs are either rare or non-debilitating.

But I am a perfectionist. *sigh*

So, if you happen to know of any new issues, let me know! I will be holding off releasing v1.4 until halibabica finishes his playthrough. It sounds like he's close to finishing.

Hero's Realm v1.3 released

  • kentona
  • 0 Comment(s)
  • 04/29/2009 04:15 PM
The big fix is for the EXP Bug (root cause discovered by Izazie). Now you won't be getting mysterious EXP drops in chapter 5! Yay!

If you look at the previous blog post, you can find a long list of other minor fixes to Hero's Realm.

Old saves from v1.0, v1.1 and v1.2 will work just fine with v1.3. Just copy them over to the new game.

Unless another devastating bug is found (and fixed!) this will be the last update.

Thanks everyone!
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