My main goal with DYSTOPIAN ZOMBIES! is replayability and fun romp in a sandbox world. So one of my first things was to work on giving variety to each game for every player, where no playthrough would be the same.
I've implemented four unique classes down to stats, skills and equipment as well as giving the option to four different starting locations within the first area. (which is massive)
Some other things that vary by your character class choice is where Followers can be located. Items dropped and placement of special infected and random hordes also vary with each playthrough.
Each class brings something different in a certain area with differing loot drops!
I'm also actively expanding on maps or making indoor buildings accessible so exploration will prove more interesting each location being a look into the past.
Also in the works is survivor notes and diary type letters and books that can be found and read to strengthen the setting and atmosphere.
This is a small progress report and brainstorm session, so thanks for reading!