B.L.O.B.: Biological Launched Obstruction\Barrier. A secret non-lethal weapons program, with quite a few other uses, that has been being worked on for several years by some of the brightest Camdonian minds. It has finally been advanced far enough to be used, and already has been integrated into an updated version of the standard combat suit, with back up kinetic generators to make sure the energy to living mass converters aren't depleted while in the field. You, a loyal veteran of Camdonia, are to be the first one to test out this prototype. Its use might be needed soon. After all, surely it will serve some purpose in the ongoing cold war with our neighboring countries.
Movement- Arrow Keys
Run- Hold Shift
Launch B.L.O.B.- Hold Ctrl then Release at Wanted Power Level
Switch B.L.O.B. Type- Number Keys; In Current Demo 1=Green B.L.O.B. and 2=Blue (Launch Pad) B.L.O.B.
This is meant to be a short-mediumish length platformer. We wanted to do some sort of a unique platform game (at least none of us have played one with the blob idea, though admittedly it was partly inspired by the gelatinator from Ratchet and Clank) that we could finish within a week or two, and while taking a little break from our other projects. The way we're working on it so far:
Programming - Me
Level Design - Carter and I
Concept/Dialogue - Me, anybody who feels like pitching in
Graphics- Kirkpatrick and I, and we took some tiles from Ari Feldman
Animations/Effects- Carter, and a few by me.
Eater of all the food so that 'we wouldn't get fat while making it'-
Anyway, I uploaded a game play demo that has two of the B.L.O.B. types that now behave nearly exactly how we want them (might still have a few bugs), and the tutorial level. There's still a lot of traps and ice, etc. and better looking graphics to be made, but this demo shows some of the game play the final game will have. So what are you waiting for, go launch some B.L.O.B.s!