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Catch new updates on this game and more at http://legionwood.wordpress.com!

Note: Fair warning, this game is going on five years old, and I wrote it when I was 15 or 16 years old. As such, the story does get a bit cheesy towards the end and there might be inconsistencies/unlikely character quirks, minor spelling errors etc.

One Night is a survival horror game made in RPG Maker VX, released in late 2009. It holds the dubious honour of being the very first survival horror game made for the engine.

A frightening Resident Evil-esque experience, One Night challenges you to escape from "The Complex", a crumbling, abandoned research facility while being hunted mercilessly by the remnants of a long forgotten experiment.

Relentless monsters and difficult puzzles await around every corner - can you survive the horror?

Get the sequels to the game here: http://rpgmaker.net/search/?query=one+night

Latest Blog

One Night: The Ultimate Edition

Friday, July 6th, 2012

Hey there, everyone!

Who remembers the first time they played through the original One Night game? I played through it myself the other day for old times' sake, and I must say that I found it was in dire need of an update.

Since the One Night trilogy recently appeared on Wikipedia, and I've seen an increase in interest in the original game from Let's Players on Youtube lately, I felt that this was as good a time as any to go through the game and polish it into a standard as close to my later games as I could manage.

Thus, I now bring you One Night Build 5.1! This version of the game is a complete overhaul. The annoying monsters have been toned down, exploration has been made a lot easier and feels a lot more natural, the endings and their requirements have been changed to increase replayability (it is now much harder to get the best ending as saving Tiffany and Marchani now works differently), the dialogue has been rewritten to flow more smoothly and be free of errors, there are more scares and more tension than before and extra difficulty modes and other Easter Eggs have been added to the game.

You can access the extra play modes by entering special codes as the main character's name when starting a new game. Normally, these codes are given as rewards for completing the game, but as most of you have probably played through One Night before, you can grab them here.

EASYMODE decreases the amount of monsters in the game and starts you off with an inventory full of supplies.
HARDMODE increases the amount of monsters in the game and removes all Defensive Items from The Complex, making the game more challenging.
NEWDIGS allows you to play One Night while wearing Colt's alternate outfit from One Night: Full Circle.
MOREFEAR enables Flash style jump scares, which appear at random spots throughout the game.

Sound good? Maybe it's a good time to relive the original One Night? Meanwhile, if you've never played it before, now's the best time to try!
  • Completed
  • Dark Gaia
  • RPG Maker VX
  • Adventure Puzzle
  • 01/19/2009 03:24 AM
  • 04/11/2013 08:05 PM
  • 12/11/2008
  • 186178
  • 29
  • 15680

Posts

Pages: first 123 next last
I hate VX + XP characters, looks kinda odd, but I'll still give this game a try.
I'm waiting on MeguUpload for the download, should be out sometime today.
Sorry for the inconveniance, but I posted the required audio file under downloads.
Finally the download has been approved! I can now play this :)
Update:

I must be the clumsiest developer out there... When I compiled the audio archive, I mistook the file Thunder1 for Thunder01. I've released a new patch and updated the link in the first post. Just extract/place files in Audio/SE. That should wrap up any final problems with the game.

Sorry!
Check your thread, I get an evil error ... more clumsiness i guess :?
I'm so sorry! Damn, I was told this compression method would not miss out files. I have a slow internet connection, so I can only upload files 80MB and smaller...

I'm posting a link in all One Night topics to !Other3 as well.
Final Update:

I'm posting up a new, fixed download as I post this. Expect it to be up within 24 hours.
The new, bug free version is up! I've tested this one and it works fine all the way through!
ATTENTION!
Due to a soundtrack change I made in development, one of the files required was switched to another folder. After installation, please enter the folder Audio/SE and copy the file "+string" to Audio/ME.
I keep getting an error mesage thta kicks me out everytime i check the first door it says
unable to fund Audio/Se/029-door06

anyway to fix this?
never mind I fixed the issue
You need to download the new download as it has all those problems fixed.
Or you can simply copy a different sound effect file (preferably a door) and rename it to "029-Door06"
Gaia, could you liked just fix everything and re-post it? I really don't wanna give this another try from the beginning just to get another error :(
Slow internet connection... I can't upload again for a month...
Please bear with it. It's completely fixed, there's just two files that got moved into the wrong folder during development.
like the look of your game but can you please fix the download so all the files are in the proper place
I will, but I can't yet as my internet bandwidth has expired (I live in Aus) so you will just have to make do with the current download which is fixed except for the two files which are included you just gotta move.
Update:

One of my testers discovered a discrepancy where a door event later on in the game is set to "Below Here", preventing game progress. Thus, I have released a new version with this bug fixed, and containing all the missing files to boot!

To those already playing old version:

You will not be able to continue once you encounter the shoddy eventing. Just download the new version and cut/paste your save file (savegame.rxdata) into the new directory to continue.
Puzzle.. annoying.

10 + 37 + 19 = 66/2 = 33

Not opening box.. red X hit =/
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