THE LATEST

Puzzles, Secrets, and my beef with Zelda
  • slash
  • 04/08/2013 08:37 PM
So I've been thinking a lot about puzzles in games recently. Mainly, their purpose, how they add to a game's experience, and how to design them to be fun and not frustrating.
Quite simply, one of the best games I have ever played.
As far as games are concerned, I've always been someone who favours a good story over pure technical prowess or puzzles. And one of Love and War's many charms is, quite simply, that it tells an excellent story.

However, to end there would simply give the wrong impression. An important part of any role-playing game is the construction of a believable world: one that the player feels some connection to, and gets to know better.
Featured: Super RMN All-Stars
Super RMN All-Stars is a game comprised of excellent levels from three previous collaborative community projects known as the Super RMN Bros. series.
Spotlight: X-Noir
The game X-Noir by ArtBane and Volrath is a unique combination of logic-based investigations, action RPG gameplay, black humor and science-fiction. Unravel the mystery!
Completed Ace revision and a new encounter system
Outside of a couple of placeholder graphics and some rebalancing that needs to be done, I'm happy to announce that the Ace version of the game is finally up to where the VX demo ends!
Updates and Progress
I would have liked to update with something a bit more substantial, but I do want to make sure people don't go thinking this project is dead. It is far far from dead.
A Theater Game Idea
Well not really a game idea, but more of a "watch it play out" type of series.
What is the perfect encounter rate?
What do you think the perfect encounter rate is? And does it matter how large the area your currently in is?
Joseph's Music - Provolone
So uh, I was kinda composing this time off the internet and, um
Five points of designing a boss
Design a boss's abilities in a way to create a fun and engaging battle

What makes a game fun are its challenges.

An RPG has a lot of different types of challenges. Conserving items and MP, locating a treasure chest in a dungeon, and dodging 200 lightning bolts in a row are all challenges, but the most memorable challenges in most games are the bosses. They're what the other challenges seem to lead up to.
RMN Music Pack Raffle!
For every approved submission you will receive an entry into a raffle draw with a $50 main prize by courtesy of RMN and $30 secondary prize by courtesy of Happy! Winners revealed!
C_C's Dev. Diary III
Sup guys. So I've been working on the 2nd town in M&Sp. Like the last town I showed off, I want to give the impression of a big settlement. I also tried to keep the roads as clean as possible. Please note that I'm still playing around with the lighting.
New EasyRPG Release
Today we want to finally release a new version that we declare as stable: v0.1 (codename “EV0001″). You can download the Player in the download section of our new website.
Fan Masters Part 1- Final Fantasy
Well, Series Master has concluded (for the time being), and this seems like the next logical batch of articles to follow in its path. For this series of articles, I’ll be interviewing several people at a time in an attempt to capture their views and experiences making fan games. And of course, there’s no better place to begin this venture than with Final Fantasy, the ultimate fangamer’s wet dream.

It’s a pleasure to introduce to you SorceressKyrsty (Final Fantasy VIII: Sleeping Lion Heart), and WCouillard (Final Fantasy Discovery).
Let me introduce you
  • Rhyme
  • 03/20/2013 08:12 PM
Universe Abyss blog
Spotlight: Megaman
Darkflamewolf and crew have been hard at work on a Megaman NES throwback game in Game Maker. They have passed the halfway point and have engaged in alpha testing.
Review Criteria and Guidelines
As the current editor and review submission manager of RMN, pretty much every review that gets submitted to the site gets read by me before it is approved. And though I don’t consider the standards for the site to be particularly high, I end up turning a lot of reviews away.

I know kentona loves his stats, so I thought I’d share some with you guys. I generally reject around 33% of reviews submitted to the site at least once. In the last few months, however, I feel like it’s been closer to 50%. Mostly, however, I feel like the same kinds of mistakes are being made over and over. So I thought I’d shed some light on what exactly I’m looking for in reviews.
The Grumpy Cookoff
The user voting results are in for the RMN Ace Lite Cookoff and The Grumpy Knight took home top honours! Congrats to Fomar0153, Indra and Scinaya!
It's the truth
Stranger than Fiction was featured on Freeindiegam.es as their Game of the Day! Congratulations goes out to Pokemaniac! Play his word-puzzle game now!
When NOT to go commercial
  • Stoic
  • 03/11/2013 05:53 PM
When Volrath and I first came up with X-Noir we determined that this would be our first commercial project. But neither of us had much funds so we decided we would do a Kickstarter once we had a sizable demo.