THE LATEST

It's about time
The latest round of stats are up. Somehow kentona has taken over top spot in makerscore despite not doing anything. Also, we now have over 4000 game reviews! Check them out now
FEBRUARY 2018 MISAO (IM)POSSIBLES
REMINDER: You need to have a new download added for the site to acknowledge your game as available for nominations! Just updating an existing download won't actually be counted, sadly.

19 Completed games this month, with 15 Demos. A small fall from last month, but not bad! Keep up the great work peeps!
Stat Panther
Where kentona manages to post more than Liberty.

Dreaming Mary and Pocket Mirror are on over 500 playlists each. Kind of amazing, really. It means that 1000 people took the time to register an account, find the gameprofile, and click Add to Playlist.

Nothing on RMN is very convenient. You should be proud of whatever accomplishments and milestones you've achieved here.
RMN Valentine's Card 2018
Hey, this is a sequel to RMN Christmas Card 2017, which is a fan sequel to YDS' Rmn Christmas Card 2009 and Midsummer Dreams 2010.
RMN Valentine's Card 2018
Hey, this is a sequel to RMN Christmas Card 2017, which is a fan sequel to YDS' Rmn Christmas Card 2009 and Midsummer Dreams 2010.

HOW DOES IT WORK?

I did not explain this well enough last time, apparently. Basically, this is a community game with people from rmn making cameos. You don't have to do anything, basically, you just tell me what you want to say in the game and I add you in.
JANUARY 2018 MISAO (IM)POSSIBLES
A list of the games released in January that can be nominated for the 2018 Misaos.

32 Complete
22 Demos
15 Banana Recs

Who will you nominate?
An interview with KoopaKush
An interview with KoopaKush, creator of Lakria Legends.

The latest victim of my seven years running (average of one per year!) interview series is KoopaKush, creator of Lakria Legends, RMN's pick for Game of the Year 2017.
New Year New Stats
The stats from last month are now available. We are less than 300,000 downloads from 5 million total downloads. That's pretty unbelievable! The Welp forum tumbled down to 4th spot in posts in the past month. That, too, is notable. Check out the rest of the stats.
Have you considered being more interesting?
Some thoughts on garnering an audience.

Remember when simply having a finished game was enough to propel you to Rockstar Status™ in the RPG Maker community? Don't worry if you don't. That hasn't been the case for years now, maybe even a decade. But I remember. I've been around for a very long long (long) time. Too long, perhaps. So long that my opinions and advice are dated and non-applicable. But here they are anyway.
Star Wars: The Stat Jedi
Over 2000 completed games. 6 games now with over 1 million views. Monthly posts are way down. A lot of people have 10,000+ makerscore. All this and (slightly) more in this months stats topic.
Progress Report:- Fifth Edition
So this week I promised we'd look at some monsters, and I followed protocol and thought I would share with you a few implemented ones. There is also just a lot to report this week in general so brace yourself.
H E A R T B E A T makes a beat!
A new game on here has managed to garner the attention of PCgamesN with the moniker of 'Most Promising'. Check it out here: https://www.pcgamesn.com/best-new-indie-games-pc-november-05-17

HEARTBEAT is a cool looking RPG in development by Shepple, pringle and Sils.
The end of the universe
The latest rounds of stats are up. Go get 'em.

We are closing in on 5 million cumulative downloads (wow!), and have over 3000 games with a download (2012 of which are completed). That's a lot of games to play. And wonders of wonders, Game Design & Development had the most posts last month!
Stat Runner 2049
In the dystopian world we survive in currently, the next round of RMN stats is up. We have 2000 completed games now (and 3123 games with a download). Liberty is less than 50 posts away from reaching 20,000. Total number of unique posters per month is way down to 372 - but I wonder how many from before were bots?
The 2017 Misaos
Prediction Thread!

The Misaos are an annual award event given to indie games made in the RM community. 'Misaos' is the general name for the awards such as 'Best Atmosphere', 'Most Technical Prowess' or 'Game of the Year'. You can liken it to a "People's Choice" award, as the games are nominated and voted upon by the community-at-large.
Antti Luode's 1393 songs
LockeZ finds an amazing resource and decides to share! Looking for music to use in your commercial or non-commercial game? Why not check out Antti Luode's ridiculous collection of really neato music?

Links in the thread! Give LockeZ your thanks for finding!
A true statsman
Circling up those monthly stats for y'all! Did you notice that we have more completed games than games currently-in-production? This is a total anomaly from when RPG Maker Network first started! Anyone completing ANYTHING was a special event!

Also, we have over 150 million game views now, and are approaching 5 million collective downloads. Pom Gets Wi-Fi is only 4000 downloads away from reaching the 200,000 download milestone alone!
Looming Spire Notes - Runes
In the Looming Spire, Runes are magic emblems hidden throughout the Spire. Each Rune hearkens back to ancient times, a link to the elemental governing force that ruled a kingdom. Finding each one will be imperative to unlocking the mystery of the Spire and breaking the curse that plagues the hero's homeland.

In the Looming Spire, the hero will find many items that will assist on his journey, including various equipment to help in combat, and ancient relics which will allow him to overcome obstacles. Runes, however, will cover both areas, granting powers that can be used both in AND out of combat.
Thounsands of Stats
4.5 million downloads is pretty good. Pom Gets Wi-Fi is almost at 200,000 downloads alone.

Forums posts and number of unique posters is down. Is that a good thing or a bad thing?
REVENGE EXPLAINS EVERYTHING - CLICHÉS TO HATE
I love good storytelling and I love when an idea catches me completely off guard and creates a deep, emotional response. But because of this passion, I find most of the stories, especially in video games, repetitive and boring, not just “inspired” by great art, but rather lazily pushed forward by deadlines, limited to overused clichés in assumption that “if it worked before, it’s going to work for the 500th time, right”?