joruri_profile.txt, masako_profile.txt, jun_and_aoi.txt
# Including the base profile for this character, her relation, and the cameo character (Aoi Watanabe).
STORY 1
CONDITION = 3 DONE IN Masako/masako_story.txt
# The player must have successfully meet Masako.
CONDITION = 3 DONE IN junko_stories.txt
# The player must have meet Aoi.
# I suppose I could have the player be introduced to Aoi here, but I'd rather avoid the potential to mess up Junko's story.
# Too bad that meeting Aoi requires Clean Mode to be inactive. Makes testing this character "for real" more complicated than it needs to be.
PLACE = Children's Park
INTRODUCE = 19
MUSIC = Joruri/ozarka_is_the_devil(MattJohnson817).mp3
# Thanks to NewGrounds as a site, and more specifically, the member indicated by parenthesis.
# More general thanks goes to Aetherion (http://rpgmaker.net/games/3410/) and Avarice (http://rpgmaker.net/games/1722/). Were it not for those games, I would not have heard of Newgrounds at all.
MUSIC FREEZE
ID = 0
(There's lots of kids here today.)
ID = 15
SHOW CENTER
NEUTRAL
# The Aoi cameo!
ID = 0
(I must be, like, the only person my age here.)
ID = 19
SHOW LEFT
NEUTRAL
ID = 0
(Well, there is that girl, over there.)
(That's a different uniform than ours. Is she from around here?)
ID = 19
OTHER1
Watch out!
MUSIC = None
# Stop the music too!
ID = 15
OTHER1
ID = 0
Whoa!
ID = 15
UNFRIENDLY
ID = 19
NEUTRAL
Sorry, didn't see you there. Are you hurt at all?
ID = 15
...
NEUTRAL
No.
MUSIC = Joruri/ozarka_is_the_devil(MattJohnson817).mp3
# And life continues as normal.
ID = 19
That's good to hear!
ID = 0
What just happened?
ID = 19
DISLIKE
Looks like I didn't notice where I was going.
NEUTRAL
Almost had us both tripped up!
ID = 0
So... are we all good?
ID = 19
A little jostled, but I'm okay. She seems to be okay too.
Sorry, I didn't catch your name. Mine's . What's yours?
NAME KNOWN
ID = 10
SHOW RIGHT
OTHER1
I thought I sensed a familiar presence here.
ID = 19
OTHER1
Masako!? What are you doing here?
ID = 10
NEUTRAL
Is it not obvious? I had to transfer here.
ID = 19
NEUTRAL
Oh. It's because of your mom, isn't it?
ID = 0
You two seem to know each other quite well.
ID = 10
We have but known each other for two years.
ID = 0
You're... from the same school?
ID = 10
Correct. We are both from the same school.
MUSIC = Joruri/thg-my_rural_village.mp3
# Behold, the song that represents the honor, respectability, and timelessness of Matsumori High!
# Well, conceptually speaking, anyway.
# I expect there to be other Joruri/Masako events. Better get used to hearing "My Rural Village"!
OTHER1
Matsumori High. Were everything begins. And ends.
NEUTRAL
But where are my manners? Umehara, allow me to introduce to you.
A: LOOKS 25
# The player doesn't get Joruri's attention.
ID = 19
AFFECTION DOWN
UNFRIENDLY
. Right. Sure. Whatever.
ID = 0
Umm, the pleasure is mine?
ID = 10
, pay Umehara's suspicions no heed.
ID = 19
I'm not suspicious!
ID = 10
UNFRIENDLY
You know better than to procure falsifications onto me, Umehara.
ID = 19
DISLIKE
I hate it when you do that, you know?
NEUTRAL
Oh well.
ID = 10
NEUTRAL
Indeed. Let us meet again sometime, Umehara. I'm sure we've much to speak about.
ERASE RIGHT
MUSIC = Joruri/ozarka_is_the_devil(MattJohnson817).mp3
ID = 19
Right. I'll watch where I'm going too!
ERASE LEFT
JUMP B
BRANCH A
# Player gets Joruri's attention!
ID = 19
AFFECTION UP
LIKE
, is it? Nice to meet you!
ID = 0
Likewise, Joruri.
ID = 19
NEUTRAL
Well, I'd love to stay and chat, but, well, you know.
ID = 10
Indeed. Umehara, we must meet again.
ID = 19
Yeah, I'll be sure to call you. What's your number, again?
ID = 10
I think it would be best if I were to make contact with you.
ID = 19
Still setting up, huh? Must be rough. Okay, give me a ring when you're ready.
ID = 10
I shall. Now, if you excuse me.
ERASE RIGHT
MUSIC = Joruri/ozarka_is_the_devil(MattJohnson817).mp3
ID = 19
I suppose I gotta go to. I hope to see you around, .
ERASE LEFT
ID = 0
Yeah, see you around.
JUMP B
BRANCH B
ID = 0
...
(Hey, the kid's still here.)
Weird girls, huh?
ID = 15
I like Joruri. The other one?
UNFRIENDLY
I don't understand what she says.
ID = 0
Yeah, I here ya!
(Crap, the time!)
Sorry, gotta go!
ID = 15
FRIENDLY
Bye-bye, !
JUMP 2
STORY 2
# Met Joruri!
CONDITION = 2 DONE
STORY 3
CONDITION = 2 DONE
PLACE = Shrine
PRIORITY = HIGH
JUMP 15
STORY 4
CONDITION = 2 DONE
PLACE = Shrine
REPEATABLE = Yes
JUMP 15
STORY 5
CONDITION = 2 DONE
PLACE = Children's Park
PRIORITY = HIGH
JUMP 15
STORY 6
CONDITION = 2 DONE
PLACE = Children's Park
REPEATABLE = Yes
JUMP 15
STORY 7
CONDITION = 2 DONE
PLACE = Fashion Mall
PRIORITY = HIGH
JUMP 15
STORY 8
CONDITION = 2 DONE
PLACE = Fashion Mall
REPEATABLE = Yes
JUMP 15
STORY 9
CONDITION = 2 DONE
PLACE = Stadium
PRIORITY = HIGH
JUMP 15
STORY 10
CONDITION = 2 DONE
PLACE = Stadium
REPEATABLE = Yes
JUMP 15
STORY 11
CONDITION = 2 DONE
PLACE = Karaoke
PRIORITY = HIGH
JUMP 15
STORY 12
CONDITION = 2 DONE
PLACE = Karaoke
REPEATABLE = Yes
JUMP 15
STORY 13
CONDITION = 2 DONE
PLACE = Hot Springs
PRIORITY = HIGH
JUMP 15
STORY 14
CONDITION = 2 DONE
PLACE = Hot Springs
REPEATABLE = Yes
JUMP 15
STORY 15
# This event is what RPG Maker might call a "Common Event". It's a peice of code that is called by various other peices of code for efficent operation.
# Since this is a prototype, I have no desire to make events for each possible emotive pose Joruri could be in. Let's just use Joruri's "neutral" lines.
CONDITION = 3 DONE OR 5 DONE OR 7 DONE OR 9 DONE OR 11 DONE OR 13 DONE
REPEATABLE = Yes
# Better safe than sorry!
ID = 19
SHOW CENTER
Hey, what's the news?
# Yeah, that's her CUSTOM 3 line.
A: Just chat
B: Pry for personal information
C: Leave
BRANCH A
# Basic affection up sequence.
ID = 19
LIKE
AFFECTION UP
See you around.
# Yeah, that's her CUSTOM 10 response.
ERASE CENTER
BRANCH B
# Basic informant sequence.
D: 19 LIKE OR 19 LOVE OR 19 LOVESICK
# Basically, this translates to "has an affection value of 'LIKE' or better". At least, I THINK that's what it translates too!
# Regardless, this is supposed to be the "fail" scenario.
ID = 19
UNFRIENDLY
I'm not sure if I can trust you with anything personal. Yet.
# No, this isn't among her CUSTOM lines, but seems most appropriate for the situation.
ERASE CENTER
BRANCH C
# Basic affection down sequence.
ID = 19
UNFRIENDLY
AFFECTION DOWN
Ooookaaaay?
# Yep, that's her CUSTOM 72 response.
ERASE CENTER
BRANCH D
# Joruri feels comfortable telling the player some stuff.
ID = 19
I'm a . Why?
# Yep, that's her CUSTOM 71 response.
SIGN KNOWN
Phone number? Sure, why not? Let's trade numbers.
# A slightly modified CUSTOM 18 response.
PHONE KNOWN
ERASE CENTER
STORY 16
CONDITION = 2 DONE
PLACE = Station
MUSIC = Joruri/ozarka_is_the_devil(MattJohnson817).mp3
# Maybe it's just me, but Masako's story gives off the impression that she has this long commute to the school. Joruri would have an even longer commute, so what gives?
# Hopefully, this event will answer that query.
ID = 0
(Do I come here because I don't want to limit my possibilities to the local girls, or am I just looking to kill some time?)
ID = 19
SHOW LEFT
NEUTRAL
ID = 0
(Speaking of not limiting my possibilities to local girls...)
Hey, Joruri!
ID = 19
, right?
ID = 0
That's me!
ID = 19
UNFRIENDLY
Funny, that you're here. Especially since I'm supposed to meet Masako here.
ID = 0
Masako?
MUSIC = Joruri/thg-my_rural_village.mp3
MUSIC FREEZE
ID = 10
SHOW RIGHT
NEUTRAL
I wouldn't be so suspicious of 's intentions, Umehara.
ID = 19
OTHER1
Would you stop doing that?
ID = 10
OTHER1
Forgive me. It is an unfortunate habit of mine.
ID = 19
NEUTRAL
Yeah, I know.
ID = 10
NEUTRAL
Thank you.
ID = 0
I've been meaning to ask one of you. Just where is this Matsumori High?
ID = 10
It's quite a ways from here.
OTHER1
Quite a ways, indeed.
ID = 19
OTHER1
You're doing it again, Masako. You gotta remember where you are.
ID = 10
NEUTRAL
Of course. I do try to live in reality.
OTHER1
However, when reality itself is questioned...
NEUTRAL
Forgive me yet again.
ID = 19
It's not like I don't understand where you're coming from, but...
NEUTRAL
Anyway, to answer the question, I'd say it's a half-day, if you use the trains.
ID = 0
You sound like you've made the journey a few times.
ID = 19
I've a grand-uncle in this area. He needs looking over from time-to-time.
# And I totally just made that up just now!
ID = 0
Sounds like he's ill.
ID = 19
Yeah, well, he is ninety years old. In any event, I'm going to be staying at his place for the next three months. Give or take, anyway.
ID = 10
That is within an acceptable time frame, is it not, ?
ID = 0
What is?
ID = 10
Something interesting is going to happen within a certain time period, is that not so?
ID = 0
(Does Masako know about the competition I started with Miki?)
# Yep, she does.
I don't know what you're talking about!
ID = 19
UNFRIENDLY
Do... you two know something I don't?
# Double-plus irony.
ID = 10
Perhaps. We should be on our way, Umehara.
ID = 19
NEUTRAL
Oh. Right. Um... talk to you later, I guess?
ID = 0
Yeah, okay.
ERASE LEFT
ERASE RIGHT
MUSIC = Joruri/ozarka_is_the_devil(MattJohnson817).mp3
ID = 0
(I'm not sure if Masako is messing with me, or what.)
JUMP 17
STORY 17
CONDITION = 17 DONE
# Joruri talked about her commute.
STORY 18
CONDITION = 17 DONE
PLACE = Library
MUSIC = Joruri/ozarka_is_the_devil(MattJohnson817).mp3
# This sequence is more about relaying Joruri's dislike of the Library than anything else.
ID = 0
(This looks like a good place to study.)
MUSIC = Joruri/thg-my_rural_village.mp3
MUSIC FREEZE
ID = 19
SHOW LEFT
UNFRIENDLY
ID = 10
SHOW RIGHT
OTHER1
ID = 0
(Oh, it's Masako and Joruri.)
ID = 19
You're really getting into this, aren't you?
ID = 10
...
ID = 19
Had I known that you wanted to study, I wouldn't have bothered coming along.
ID = 10
I thought you enjoyed research.
ID = 19
I do research when it's necessary. Not for fun.
NEUTRAL
I thought you knew that.
ID = 10
I am aware of that. However, it does not harm you to be aware of the happenings of the world.
ID = 19
I can be aware without going to the Library.
ID = 10
NEUTRAL
Are you referring to the Internet?
ID = 19
OTHER1
Well, yeah.
ID = 10
OTHER1
And how oft to you use that service for the purposes of research?
ID = 19
DISLIKE
Well, er...
ID = 10
As I thought.
ID = 19
UNFRIENDLY
Ugggh! Why do you always do that?
ERASE RIGHT
MUSIC = Joruri/gs-vale.mp3
ID = 0
Um, what, exactly, is the relationship between you two?
ID = 19
NEUTRAL
I first met Masako during my first year at Matsumori when I joined the debate club there.
There was this one time our advisor set the whole club against her. I thought it wasn't fair, and offered to help her. She politely refused my help.
UNFRIENDLY
On the day of the debate, she totally trounced us.
OTHER1
Can you imagine? One person against seven? That's just nuts!
I'm telling you, I learned the true meaning behind the phase, "Don't mess with Mitsuya" that day, I can tell you!
# Had to throw that in there.
NEUTRAL
There was this other time that Masako was making a point, something clicked in my head, and both of us said, at the exact same time mind you, "But that's just wrong!"
There was a moment of silence afterward. From that, the debate club made up another saying "When Mitsuya and Umehara agree, there is no return."
Anyway, since that moment, we've been good friends.
RELATION KNOWN
UNFRIENDLY
Well, for the most part.
Anyway, this place is boring. I'm outta here.
ERASE LEFT
MUSIC = Joruri/ozarka_is_the_devil(MattJohnson817).mp3
ID = 0
(Souns like those two have quite a history together.)
(Better try and remember not mess with them if they ever get into an argument, though!)
JUMP 19
STORY 19
CONDITION = 19 DONE
# Saw the library sequence.
STORY 20
CONDITION = 2 DONE
CUSTOM ENDING = 19
PLACE = Children's Park
# If my previous playtesting are any indication, just getting this character to show up is difficult enough.
# I suppose I could throw more events for this character, but I feel as if I've done enough.
ID = 19
SHOW LEFT
NEUTRAL
MUSIC FREEZE
ID = 10
SHOW RIGHT
OTHER3
# Yes, both girls are in their Matsumori outfits, but note how it's Joruri's music playing.
ID = 0
Well, if it isn't Joruri and Masko. I didn't expect to see either of you again.
ID = 10
It is unfortunate that we meet in such sad circumstances.
ID = 0
What's that supposed to mean?
ID = 19
Well, it's um...
ID = 10
OTHER6
Umehara's grand-uncle has passed away.
ID = 19
DISLIKE
Yeah, what she said.
ID = 0
When did this happen?
ID = 19
UNFRIENDLY
About three days ago.
NEUTRAL
I've been asked to look after the house until it can be sold, or whatever.
ID = 0
How does Masako fit in to this?
ID = 10
Umehara as asked my assistance in looking after the house of her grand-uncle.
Normally, I would not mind granting assistance to a friend in need.
OTHER2
However, I suspect that Umehara has a ulterior motive.
OTHER3
If my guess is correct, she has no desire to look after her grand-uncle's house, but has come here to be with you, .
ID = 0
Pass that by me again?
# How many players might have to re-read Masako's lines, or think exactly this?
ID = 19
Basically, she's saying that I'm coming here not because of my grand-uncle, but because of you. And you know what?
LOVESICK
She's right!
ID = 0
W-what are you looking at me like that for?
ID = 10
OTHER2
I can take a guess on that, but I'd rather not specify what my guess is.
OTHER3
I shall take a chance, and leave you two.
ERASE RIGHT
ID = 19
Now that she's gone...!
JUMP 21
STORY 21
CONDITION = 21 DONE
JUMP 22
# Assurance that things do not happen out-of-sequence.
STORY 22
CONDITION = 21 DONE
PLACE = None
ID = 0
In the end, I highly doubt Masako would have been much fun to be with. Joruri's more my style.
And to think, all of this was because of a stupid game I played with Miki!
STORY 23
CONDITION = 3 DONE IN Masako/masako_story.txt
# The player must have successfully meet Masako.
PLACE = Front B
MUSIC = Masako/smtp4-new_days.mp3
MUSIC FREEZE
# This is an "informant" event. The purpose of this event is to direct the player to the first meeting with Joruri.
ID = 0
Another day, another...
ID = 10
SHOW CENTER
NEUTRAL
ID = 0
Oh, Masako. Almost didn't see you there!
ID = 10
I find that hard to believe. However, I must admit that my own mind was wandering.
ID = 0
Why?
ID = 10
I have discovered that a friend of mine may be in the area on personal business.
ID = 0
You talk as if this is a bad thing?
ID = 10
It was not my intention to give that impression. Indeed, she is quite the free spirit. I'm sure her coming here will bring a refreshing sensation of the familiar to me, if nothing else.
ID = 0
A free spirit?
ID = 10
Indeed. I've no doubt that one may be able to find her in the children's park.
# This tells you where to go.
Speaking of children, I saw one fairly recently. If my guess is correct, she is a younger sister of one of the students here.
# By getting this event, the player would already have half the CONDITION to meet Joruri. This is the hint on how to get the other half.
ID = 0
That's not a crime to be related to somebody, you know.
ID = 10
Nor was I making that suggestion. However, it did seem rather unusual to see one so young so close to the campus grounds.
OTHER1
Some students are owners of a rather violent temperment. It would not bode well if such a student would meet with that child.
# Passing reference to 21 Ways.
ID = 0
Well, then she better pray that she comes across sombody more mellow.
ID = 10
NEUTRAL
Are you suggesting someone in particualr? Such as myself?
ID = 0
No, but...
ID = 10
No matter. I'm certain we both have things to do that are of greater importantance than continuing this discussion.
Fare well.
ERASE CENTER
ID = 0
...
(I think I got a headache.)