joruri_profile.txt, masako_profile.txt, jun_and_aoi.txt # Including the base profile for this character, her relation, and the cameo character (Aoi Watanabe). STORY 1 CONDITION = 3 DONE IN Masako/masako_story.txt # The player must have successfully meet Masako. CONDITION = 3 DONE IN junko_stories.txt # The player must have meet Aoi. # I suppose I could have the player be introduced to Aoi here, but I'd rather avoid the potential to mess up Junko's story. # Too bad that meeting Aoi requires Clean Mode to be inactive. Makes testing this character "for real" more complicated than it needs to be. PLACE = Children's Park INTRODUCE = 19 MUSIC = Joruri/ozarka_is_the_devil(MattJohnson817).mp3 # Thanks to NewGrounds as a site, and more specifically, the member indicated by parenthesis. # More general thanks goes to Aetherion (http://rpgmaker.net/games/3410/) and Avarice (http://rpgmaker.net/games/1722/). Were it not for those games, I would not have heard of Newgrounds at all. MUSIC FREEZE ID = 0 (There's lots of kids here today.) ID = 15 SHOW CENTER NEUTRAL # The Aoi cameo! ID = 0 (I must be, like, the only person my age here.) ID = 19 SHOW LEFT NEUTRAL ID = 0 (Well, there is that girl, over there.) (That's a different uniform than ours. Is she from around here?) ID = 19 OTHER1 Watch out! MUSIC = None # Stop the music too! ID = 15 OTHER1 ID = 0 Whoa! ID = 15 UNFRIENDLY ID = 19 NEUTRAL Sorry, didn't see you there. Are you hurt at all? ID = 15 ... NEUTRAL No. MUSIC = Joruri/ozarka_is_the_devil(MattJohnson817).mp3 # And life continues as normal. ID = 19 That's good to hear! ID = 0 What just happened? ID = 19 DISLIKE Looks like I didn't notice where I was going. NEUTRAL Almost had us both tripped up! ID = 0 So... are we all good? ID = 19 A little jostled, but I'm okay. She seems to be okay too. Sorry, I didn't catch your name. Mine's . What's yours? NAME KNOWN ID = 10 SHOW RIGHT OTHER1 I thought I sensed a familiar presence here. ID = 19 OTHER1 Masako!? What are you doing here? ID = 10 NEUTRAL Is it not obvious? I had to transfer here. ID = 19 NEUTRAL Oh. It's because of your mom, isn't it? ID = 0 You two seem to know each other quite well. ID = 10 We have but known each other for two years. ID = 0 You're... from the same school? ID = 10 Correct. We are both from the same school. MUSIC = Joruri/thg-my_rural_village.mp3 # Behold, the song that represents the honor, respectability, and timelessness of Matsumori High! # Well, conceptually speaking, anyway. # I expect there to be other Joruri/Masako events. Better get used to hearing "My Rural Village"! OTHER1 Matsumori High. Were everything begins. And ends. NEUTRAL But where are my manners? Umehara, allow me to introduce to you. A: LOOKS 25 # The player doesn't get Joruri's attention. ID = 19 AFFECTION DOWN UNFRIENDLY . Right. Sure. Whatever. ID = 0 Umm, the pleasure is mine? ID = 10 , pay Umehara's suspicions no heed. ID = 19 I'm not suspicious! ID = 10 UNFRIENDLY You know better than to procure falsifications onto me, Umehara. ID = 19 DISLIKE I hate it when you do that, you know? NEUTRAL Oh well. ID = 10 NEUTRAL Indeed. Let us meet again sometime, Umehara. I'm sure we've much to speak about. ERASE RIGHT MUSIC = Joruri/ozarka_is_the_devil(MattJohnson817).mp3 ID = 19 Right. I'll watch where I'm going too! ERASE LEFT JUMP B BRANCH A # Player gets Joruri's attention! ID = 19 AFFECTION UP LIKE , is it? Nice to meet you! ID = 0 Likewise, Joruri. ID = 19 NEUTRAL Well, I'd love to stay and chat, but, well, you know. ID = 10 Indeed. Umehara, we must meet again. ID = 19 Yeah, I'll be sure to call you. What's your number, again? ID = 10 I think it would be best if I were to make contact with you. ID = 19 Still setting up, huh? Must be rough. Okay, give me a ring when you're ready. ID = 10 I shall. Now, if you excuse me. ERASE RIGHT MUSIC = Joruri/ozarka_is_the_devil(MattJohnson817).mp3 ID = 19 I suppose I gotta go to. I hope to see you around, . ERASE LEFT ID = 0 Yeah, see you around. JUMP B BRANCH B ID = 0 ... (Hey, the kid's still here.) Weird girls, huh? ID = 15 I like Joruri. The other one? UNFRIENDLY I don't understand what she says. ID = 0 Yeah, I here ya! (Crap, the time!) Sorry, gotta go! ID = 15 FRIENDLY Bye-bye, ! JUMP 2 STORY 2 # Met Joruri! CONDITION = 2 DONE STORY 3 CONDITION = 2 DONE PLACE = Shrine PRIORITY = HIGH JUMP 15 STORY 4 CONDITION = 2 DONE PLACE = Shrine REPEATABLE = Yes JUMP 15 STORY 5 CONDITION = 2 DONE PLACE = Children's Park PRIORITY = HIGH JUMP 15 STORY 6 CONDITION = 2 DONE PLACE = Children's Park REPEATABLE = Yes JUMP 15 STORY 7 CONDITION = 2 DONE PLACE = Fashion Mall PRIORITY = HIGH JUMP 15 STORY 8 CONDITION = 2 DONE PLACE = Fashion Mall REPEATABLE = Yes JUMP 15 STORY 9 CONDITION = 2 DONE PLACE = Stadium PRIORITY = HIGH JUMP 15 STORY 10 CONDITION = 2 DONE PLACE = Stadium REPEATABLE = Yes JUMP 15 STORY 11 CONDITION = 2 DONE PLACE = Karaoke PRIORITY = HIGH JUMP 15 STORY 12 CONDITION = 2 DONE PLACE = Karaoke REPEATABLE = Yes JUMP 15 STORY 13 CONDITION = 2 DONE PLACE = Hot Springs PRIORITY = HIGH JUMP 15 STORY 14 CONDITION = 2 DONE PLACE = Hot Springs REPEATABLE = Yes JUMP 15 STORY 15 # This event is what RPG Maker might call a "Common Event". It's a peice of code that is called by various other peices of code for efficent operation. # Since this is a prototype, I have no desire to make events for each possible emotive pose Joruri could be in. Let's just use Joruri's "neutral" lines. CONDITION = 3 DONE OR 5 DONE OR 7 DONE OR 9 DONE OR 11 DONE OR 13 DONE REPEATABLE = Yes # Better safe than sorry! ID = 19 SHOW CENTER Hey, what's the news? # Yeah, that's her CUSTOM 3 line. A: Just chat B: Pry for personal information C: Leave BRANCH A # Basic affection up sequence. ID = 19 LIKE AFFECTION UP See you around. # Yeah, that's her CUSTOM 10 response. ERASE CENTER BRANCH B # Basic informant sequence. D: 19 LIKE OR 19 LOVE OR 19 LOVESICK # Basically, this translates to "has an affection value of 'LIKE' or better". At least, I THINK that's what it translates too! # Regardless, this is supposed to be the "fail" scenario. ID = 19 UNFRIENDLY I'm not sure if I can trust you with anything personal. Yet. # No, this isn't among her CUSTOM lines, but seems most appropriate for the situation. ERASE CENTER BRANCH C # Basic affection down sequence. ID = 19 UNFRIENDLY AFFECTION DOWN Ooookaaaay? # Yep, that's her CUSTOM 72 response. ERASE CENTER BRANCH D # Joruri feels comfortable telling the player some stuff. ID = 19 I'm a . Why? # Yep, that's her CUSTOM 71 response. SIGN KNOWN Phone number? Sure, why not? Let's trade numbers. # A slightly modified CUSTOM 18 response. PHONE KNOWN ERASE CENTER STORY 16 CONDITION = 2 DONE PLACE = Station MUSIC = Joruri/ozarka_is_the_devil(MattJohnson817).mp3 # Maybe it's just me, but Masako's story gives off the impression that she has this long commute to the school. Joruri would have an even longer commute, so what gives? # Hopefully, this event will answer that query. ID = 0 (Do I come here because I don't want to limit my possibilities to the local girls, or am I just looking to kill some time?) ID = 19 SHOW LEFT NEUTRAL ID = 0 (Speaking of not limiting my possibilities to local girls...) Hey, Joruri! ID = 19 , right? ID = 0 That's me! ID = 19 UNFRIENDLY Funny, that you're here. Especially since I'm supposed to meet Masako here. ID = 0 Masako? MUSIC = Joruri/thg-my_rural_village.mp3 MUSIC FREEZE ID = 10 SHOW RIGHT NEUTRAL I wouldn't be so suspicious of 's intentions, Umehara. ID = 19 OTHER1 Would you stop doing that? ID = 10 OTHER1 Forgive me. It is an unfortunate habit of mine. ID = 19 NEUTRAL Yeah, I know. ID = 10 NEUTRAL Thank you. ID = 0 I've been meaning to ask one of you. Just where is this Matsumori High? ID = 10 It's quite a ways from here. OTHER1 Quite a ways, indeed. ID = 19 OTHER1 You're doing it again, Masako. You gotta remember where you are. ID = 10 NEUTRAL Of course. I do try to live in reality. OTHER1 However, when reality itself is questioned... NEUTRAL Forgive me yet again. ID = 19 It's not like I don't understand where you're coming from, but... NEUTRAL Anyway, to answer the question, I'd say it's a half-day, if you use the trains. ID = 0 You sound like you've made the journey a few times. ID = 19 I've a grand-uncle in this area. He needs looking over from time-to-time. # And I totally just made that up just now! ID = 0 Sounds like he's ill. ID = 19 Yeah, well, he is ninety years old. In any event, I'm going to be staying at his place for the next three months. Give or take, anyway. ID = 10 That is within an acceptable time frame, is it not, ? ID = 0 What is? ID = 10 Something interesting is going to happen within a certain time period, is that not so? ID = 0 (Does Masako know about the competition I started with Miki?) # Yep, she does. I don't know what you're talking about! ID = 19 UNFRIENDLY Do... you two know something I don't? # Double-plus irony. ID = 10 Perhaps. We should be on our way, Umehara. ID = 19 NEUTRAL Oh. Right. Um... talk to you later, I guess? ID = 0 Yeah, okay. ERASE LEFT ERASE RIGHT MUSIC = Joruri/ozarka_is_the_devil(MattJohnson817).mp3 ID = 0 (I'm not sure if Masako is messing with me, or what.) JUMP 17 STORY 17 CONDITION = 17 DONE # Joruri talked about her commute. STORY 18 CONDITION = 17 DONE PLACE = Library MUSIC = Joruri/ozarka_is_the_devil(MattJohnson817).mp3 # This sequence is more about relaying Joruri's dislike of the Library than anything else. ID = 0 (This looks like a good place to study.) MUSIC = Joruri/thg-my_rural_village.mp3 MUSIC FREEZE ID = 19 SHOW LEFT UNFRIENDLY ID = 10 SHOW RIGHT OTHER1 ID = 0 (Oh, it's Masako and Joruri.) ID = 19 You're really getting into this, aren't you? ID = 10 ... ID = 19 Had I known that you wanted to study, I wouldn't have bothered coming along. ID = 10 I thought you enjoyed research. ID = 19 I do research when it's necessary. Not for fun. NEUTRAL I thought you knew that. ID = 10 I am aware of that. However, it does not harm you to be aware of the happenings of the world. ID = 19 I can be aware without going to the Library. ID = 10 NEUTRAL Are you referring to the Internet? ID = 19 OTHER1 Well, yeah. ID = 10 OTHER1 And how oft to you use that service for the purposes of research? ID = 19 DISLIKE Well, er... ID = 10 As I thought. ID = 19 UNFRIENDLY Ugggh! Why do you always do that? ERASE RIGHT MUSIC = Joruri/gs-vale.mp3 ID = 0 Um, what, exactly, is the relationship between you two? ID = 19 NEUTRAL I first met Masako during my first year at Matsumori when I joined the debate club there. There was this one time our advisor set the whole club against her. I thought it wasn't fair, and offered to help her. She politely refused my help. UNFRIENDLY On the day of the debate, she totally trounced us. OTHER1 Can you imagine? One person against seven? That's just nuts! I'm telling you, I learned the true meaning behind the phase, "Don't mess with Mitsuya" that day, I can tell you! # Had to throw that in there. NEUTRAL There was this other time that Masako was making a point, something clicked in my head, and both of us said, at the exact same time mind you, "But that's just wrong!" There was a moment of silence afterward. From that, the debate club made up another saying "When Mitsuya and Umehara agree, there is no return." Anyway, since that moment, we've been good friends. RELATION KNOWN UNFRIENDLY Well, for the most part. Anyway, this place is boring. I'm outta here. ERASE LEFT MUSIC = Joruri/ozarka_is_the_devil(MattJohnson817).mp3 ID = 0 (Souns like those two have quite a history together.) (Better try and remember not mess with them if they ever get into an argument, though!) JUMP 19 STORY 19 CONDITION = 19 DONE # Saw the library sequence. STORY 20 CONDITION = 2 DONE CUSTOM ENDING = 19 PLACE = Children's Park # If my previous playtesting are any indication, just getting this character to show up is difficult enough. # I suppose I could throw more events for this character, but I feel as if I've done enough. ID = 19 SHOW LEFT NEUTRAL MUSIC FREEZE ID = 10 SHOW RIGHT OTHER3 # Yes, both girls are in their Matsumori outfits, but note how it's Joruri's music playing. ID = 0 Well, if it isn't Joruri and Masko. I didn't expect to see either of you again. ID = 10 It is unfortunate that we meet in such sad circumstances. ID = 0 What's that supposed to mean? ID = 19 Well, it's um... ID = 10 OTHER6 Umehara's grand-uncle has passed away. ID = 19 DISLIKE Yeah, what she said. ID = 0 When did this happen? ID = 19 UNFRIENDLY About three days ago. NEUTRAL I've been asked to look after the house until it can be sold, or whatever. ID = 0 How does Masako fit in to this? ID = 10 Umehara as asked my assistance in looking after the house of her grand-uncle. Normally, I would not mind granting assistance to a friend in need. OTHER2 However, I suspect that Umehara has a ulterior motive. OTHER3 If my guess is correct, she has no desire to look after her grand-uncle's house, but has come here to be with you, . ID = 0 Pass that by me again? # How many players might have to re-read Masako's lines, or think exactly this? ID = 19 Basically, she's saying that I'm coming here not because of my grand-uncle, but because of you. And you know what? LOVESICK She's right! ID = 0 W-what are you looking at me like that for? ID = 10 OTHER2 I can take a guess on that, but I'd rather not specify what my guess is. OTHER3 I shall take a chance, and leave you two. ERASE RIGHT ID = 19 Now that she's gone...! JUMP 21 STORY 21 CONDITION = 21 DONE JUMP 22 # Assurance that things do not happen out-of-sequence. STORY 22 CONDITION = 21 DONE PLACE = None ID = 0 In the end, I highly doubt Masako would have been much fun to be with. Joruri's more my style. And to think, all of this was because of a stupid game I played with Miki! STORY 23 CONDITION = 3 DONE IN Masako/masako_story.txt # The player must have successfully meet Masako. PLACE = Front B MUSIC = Masako/smtp4-new_days.mp3 MUSIC FREEZE # This is an "informant" event. The purpose of this event is to direct the player to the first meeting with Joruri. ID = 0 Another day, another... ID = 10 SHOW CENTER NEUTRAL ID = 0 Oh, Masako. Almost didn't see you there! ID = 10 I find that hard to believe. However, I must admit that my own mind was wandering. ID = 0 Why? ID = 10 I have discovered that a friend of mine may be in the area on personal business. ID = 0 You talk as if this is a bad thing? ID = 10 It was not my intention to give that impression. Indeed, she is quite the free spirit. I'm sure her coming here will bring a refreshing sensation of the familiar to me, if nothing else. ID = 0 A free spirit? ID = 10 Indeed. I've no doubt that one may be able to find her in the children's park. # This tells you where to go. Speaking of children, I saw one fairly recently. If my guess is correct, she is a younger sister of one of the students here. # By getting this event, the player would already have half the CONDITION to meet Joruri. This is the hint on how to get the other half. ID = 0 That's not a crime to be related to somebody, you know. ID = 10 Nor was I making that suggestion. However, it did seem rather unusual to see one so young so close to the campus grounds. OTHER1 Some students are owners of a rather violent temperment. It would not bode well if such a student would meet with that child. # Passing reference to 21 Ways. ID = 0 Well, then she better pray that she comes across sombody more mellow. ID = 10 NEUTRAL Are you suggesting someone in particualr? Such as myself? ID = 0 No, but... ID = 10 No matter. I'm certain we both have things to do that are of greater importantance than continuing this discussion. Fare well. ERASE CENTER ID = 0 ... (I think I got a headache.)