YANFLY ENGINE ACE - STATE ANIMATIONS

RPG Maker VX Ace

Feature from RMXP returned

  • YF
  • 12/23/2011 08:30 PM
  • 3086 views


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A missing feature from RPG Maker XP. Status effects had animations replaying on them constantly to indicate that a user was affected by a state. Only the state with the highest priority and possesses an animation will be played.



Place these tags inside of a state’s notebox.

<state ani: x>

Causes the status effect to play battle animation x repeatedly on the battler if the battler is affected by this state and if this state is the highest priority state with an animation.

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