This script gives a complete control of the game challengue, not only with a
initial decision. Now it also let you create a menu in scene title to
select the difficulty to use.
-You can create all the difficulty effects you want and active and desactive
at your will. Each effect can changue some nemy atributes based in %.
The effects are accumulative and saved when quit the game.
4 ways of choosing what enemies are using the effects:
-By enemies ids
-By maps ids
-Using the map tree system. You only have to write the name of the parent map
and all the others are included in rhe effect.
-All the atributes are optional.
-You can use the value in a event variable to control all the values of a effect
in real time.
-HP, SP, ATK, PDEF, PMAG, EVS, STR, DEX, AGI, INT, EXPERIENCIE, GOLD and DROP
-You can optionally create a menu in the scene title with each number of difficulty
options, names, descriptions, switch and difficulty effects that they active.
FAQ All my instructions, etc, are in the script. Note also that all my scripts are in development. I will listen to ny feedback, ideas, bugs, etc...