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Title: Kyrie Engine – Animated Parallax EX
By: SoulPour777
Description: Allows thee to have an animated parallax instead of the default movements such as the OX and OY methods. This script was based from Mog’s Animated Panorama.
■ Website: inifinitytears.wordpress.com
■ Terms of Use
For Non-Commercial Use:
You are free to use the script on any non-commercial projects.
You are free to adapt the script. Any modifications are allowed as long as it is provided as a note on the script.
Credits to SoulPour777 for the script.
Preserve the Script Header.
Claiming the script as your own is prohibited.
■ Installation
** Place the script below Materials above Main.
** You must have the framed parallax images on your Parallax Folder.
Example:
Garden_of_Eden.png (Frame1)
^ this should be the image applied as parallax. This is also the one that
is to be the first frame of the animated parallax.
Garden_of_Eden2.png (Frame2)
Garden_of_Eden3.png (Frame3)
–and so on.
■ Instructions
To change the speed of the parallax animation, you can use this script call:
$game_system.soul_parallax_anime_speed = soul
soul = speed number.
For example:
$game_system.soul_parallax_anime_speed = 3
^ this moves the Parallax with the speed of 3.
■ Notes: The script was rather re-made in VX to VXA since most of the functions
are well derived and still functional in the old VX version.
■ Credits: Moghunter
Script:
https://dl.dropboxusercontent.com/u/36246420/RGSS3%20Scripts%20Master%20Host/Kyrie%20Engine%20-%20Animated%20Parallax%20EX.txt
Graphics:
https://dl.dropboxusercontent.com/u/36246420/RGSS3%20Scripts%20Master%20Host/Parallaxes.rar