MAGIC CRITICAL ORPHEUS

RPG Maker VX Ace

This script allows the developer to create a Magic Critical chance and damage.

Magic Critical Orpheus
Author: Soulpour777
Web URL: infinitytears.wordpress.com
8 / 14 / 2014 - 1:11AM


Description:
This script allows the developer to create a Magic Critical chance and damage. This makes not only physical attacks gain a critical hit by default but also gains a magic critical when certain magic is applied to the enemy when a certain armor is equipped. These armors that can cause a magic critical are bound by a certain notetag.

In addition, the magic critical's formula is as follows:

item.damage.critical ? user.mat * (Subtract_to_Mev_Initial - mev) : 0
or in other words, it bases on the user's magical attack multiplied by the result of the Subtract_to_Mev_Initial and Magical Evasion Rate. This is based from how critical hits are defaultly done.

Features:
The developer has the following features to look at:
You can assign the Mev Initial Value
You can assign the damage multiplied to the original damage during Mag Crit
Add customized dialogs to show the result in each.


Note Tags:
To make an armor create a Magic Critical, put this on the armor's notes:
<magcrit>


Terms of Use:
This script is originally written by Soulpour777. Therefore, the script below is under his terms of use. This script is free for both commercial and non commercial use. If this script is used, please give proper credit.

The user is free to:
Modify the script
Adapt the script