RPG MAKER VX ACE

Title Source Info
Scene Credits VXA
Creates a Credits Scene for your RPG Game.
03/04/2014 12:37 PM
Splash Screen VXA
Creates Splash Screens for your game.
03/04/2014 12:36 PM
Repeat Anime Script
Repeats an animation via script call to avoid large eventing and loops.
03/04/2014 12:27 PM
RGSS3 Player Based Custom Shop
Creates a custom shop that sells items, armors, or weapons depending on the actor level.
03/04/2014 11:57 AM
Screen Prompt
Gives players the option of playing in full screen or standard window without pressing ALT + ENTER
03/04/2014 05:34 AM
Basic Fog System
Display up to 3 fogs per map with multiple settings per fog.
03/04/2014 05:20 AM
Sword Art Online System – Teleportation Crystals and Anti-Crystal System
Creates a Teleport Crystal and an Anti Crystal Zone.
03/04/2014 04:47 AM
Log Horizon – Experience Pot System Script
Allows all level 30 (or user defined) and below characters to gain one experience pot per level up, an item that boosts experience and fighting abilities.
03/04/2014 04:46 AM
Poach Skill
A skill that allows you to poach item from an enemy.
03/04/2014 04:45 AM
Sprite Battle Names VXA
Shows sprites after the names on Battle Status.
03/04/2014 04:44 AM
Picture Battle
Shows a picture behind Battle Status.
03/04/2014 04:42 AM
– Sword Art Online Last Attack System
Enables the Last Attack System from the light novel Sword Art Online.
03/04/2014 04:40 AM
VX Ace / RGSS3 – Phantasy Star IV – Talk System
Mimics the Phantasy Star 4 Talk System on Menu.
03/04/2014 04:19 AM
DoubleX RMVXA Counterattack Compatibility Fix
Fixes compatibility issues of DoubleX RMVXA Counterattack Edit
02/13/2014 09:25 AM
DoubleX RMVXA Permanent States
Sets specific states to be always added back automatically upon revival
02/13/2014 08:12 AM
DoubleX RMVXA SE Addon to YSA Battle System: Classical ATB
Plays se upon full atb bar for actors
02/13/2014 06:09 AM
Tiny characters for overworld maps
allows you to tag maps as "minimaps", whereon the party uses an alternate spritesheet
02/13/2014 03:44 AM
DoubleX RMVXA Enemy AI
Allows users to set enemy actions triggered by game variables
02/09/2014 11:01 AM
Character Feet Recenter
Places character's feet closer to the center of the tiles they're walking on, instead of flush with the bottom.
02/09/2014 09:09 AM
DoubleX RMVXA Autobattle Edit
Allows users to set autobattle actions triggered by variables for actors
02/06/2014 09:04 AM

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Script Categories

Battle Systems
Modifications, enhancements or replacements for the default battle system
Bug Fixes
Fixes to the default scripts
Custom Scenes and Windows
Addition of new scenes or features, or modification to non-menu/non-battle scenes
Database Systems
Modifications or enhancements to database elements, such as skills, actors, equipment, states, etc...
Event Systems
Modifications or enhancements to events, event commands, characters or vehicles, character movement, or mini-games
Graphical/Audio Systems
Modifications or enhancements to the graphical or audio systems
Map Systems
Modifications or enhancements to the map scene, such as HUDs, fogs, tiles, parallaxes/backgrounds or onscreen display
Menu Systems
Modifications to the graphical and/or functional layout of the default menu scenes
Message Systems
Modifications or enhancements to the default message system
Miscellaneous
A script that does not conform to the other categories
Script Compilation/Library
A compilation of several inter-related scripts
Scripting Tools
Tools for aiding in the development of scripts
Technical Systems
Modifications or enhancements to the engine itself