Title Source Info
Soul Engine Ace – Altitude Changer
This script can change the altitude of the airship vehicle at will.
03/06/2014 06:46 AM
Soul Engine Ace – Status Faces
Changes the Actor Face depending on their HP and MP status.
03/06/2014 06:45 AM
Soul Engine Ace – Actor Banned Names Script
Generates Banned Names for Actors. Used for different effects and even online games.
03/06/2014 06:44 AM
SEA – Breath of Fire IV: Will System – Parameter Change
Adds the Will system, where different Wills change the parameter growth of each Will applied actor.
03/05/2014 04:31 AM
Kyrie Engine – Random Multiple Fog EX
Shows a multiple fog with different behaviors.
03/05/2014 12:03 AM
Kyrie Engine – Animated Parallax EX
Shows an animated parallax instead of a static one.
03/05/2014 12:01 AM
Kyrie Engine – RGSS3 Lock Screen
Locks the screen via switch.
03/05/2014 12:00 AM
KE – Versus Pop Up
Shows the leader’s battler and the enemy battler before battle.
03/04/2014 11:59 PM
Kyrie Engine – Breath of Fire IV Battle Condition Transition
Changes battle transition depending on the condition of a battle.
03/04/2014 11:57 PM
Enable Vehice Battles v1.2
Allows battle on vehicles, such as the boat, the ship and the airship.
03/04/2014 11:57 PM
Menu á la Majo no Ie
Creates a menu screen the same with Majo No Ie / The Witch’s House.
03/04/2014 12:50 PM
Face Menu VXA
Changes the Menu Status to a Face and Name type and Horizontal Commands.
03/04/2014 12:49 PM
VXA – Soulpour’s Limited Screen
Creates a limited screen / adjusts a limited screen in game.
03/04/2014 12:47 PM
ABS Mini Hud VXA
Creates a mini hud for ABS based game projects.
03/04/2014 12:46 PM
RGSS3 Age of Empire HUD VXA
Creates a HUD like that of Age of Empire.
03/04/2014 12:44 PM
Story Connected Game Over
Controls what background is shown during game over.
03/04/2014 12:42 PM
Gameover Commands
Creates a Continue and Quit function during game over.
03/04/2014 12:41 PM
Animated Message Log VXA
Creates a message log for your map, battle and choice messages.
03/04/2014 12:39 PM
Scene Credits VXA
Creates a Credits Scene for your RPG Game.
03/04/2014 12:37 PM
Splash Screen VXA
Creates Splash Screens for your game.
03/04/2014 12:36 PM

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Script Categories

Battle Systems
Modifications, enhancements or replacements for the default battle system
Bug Fixes
Fixes to the default scripts
Custom Scenes and Windows
Addition of new scenes or features, or modification to non-menu/non-battle scenes
Database Systems
Modifications or enhancements to database elements, such as skills, actors, equipment, states, etc...
Event Systems
Modifications or enhancements to events, event commands, characters or vehicles, character movement, or mini-games
Graphical/Audio Systems
Modifications or enhancements to the graphical or audio systems
Map Systems
Modifications or enhancements to the map scene, such as HUDs, fogs, tiles, parallaxes/backgrounds or onscreen display
Menu Systems
Modifications to the graphical and/or functional layout of the default menu scenes
Message Systems
Modifications or enhancements to the default message system
A script that does not conform to the other categories
Script Compilation/Library
A compilation of several inter-related scripts
Scripting Tools
Tools for aiding in the development of scripts
Technical Systems
Modifications or enhancements to the engine itself