TECHNICAL SYSTEMS

Title Source Info
DoubleX RMVXA Variable Pointers
Lets users set some variables to point to some other variables
06/01/2015 02:40 PM
DoubleX RMVXA rand Edit
Sets the number of times the RNG being run per rand execution
04/05/2014 02:03 AM
Simple Audio Encryption
Allows you to store audio files in the encrypted archive
03/21/2014 07:50 PM
Cutscene Skip
A script that allows you to skip evented cutscenes.
02/11/2012 06:48 AM
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Adventure Game Studio
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Script Categories

Battle Systems
Modifications, enhancements or replacements for the default battle system
Bug Fixes
Fixes to the default scripts
Custom Scenes and Windows
Addition of new scenes or features, or modification to non-menu/non-battle scenes
Database Systems
Modifications or enhancements to database elements, such as skills, actors, equipment, states, etc...
Event Systems
Modifications or enhancements to events, event commands, characters or vehicles, character movement, or mini-games
Graphical/Audio Systems
Modifications or enhancements to the graphical or audio systems
Map Systems
Modifications or enhancements to the map scene, such as HUDs, fogs, tiles, parallaxes/backgrounds or onscreen display
Menu Systems
Modifications to the graphical and/or functional layout of the default menu scenes
Message Systems
Modifications or enhancements to the default message system
Miscellaneous
A script that does not conform to the other categories
Script Compilation/Library
A compilation of several inter-related scripts
Scripting Tools
Tools for aiding in the development of scripts
Technical Systems
Modifications or enhancements to the engine itself