TUTORIALS

Title Source Info
Weapon Learning Skill Sistem by using Common Events
Learning Skills by holding a weapon, pretty cool engine
03/22/2010 06:17 PM
kentona's Cooler Caterpillar System
A Caterpillar System for RM2K3 but requires more code
03/10/2010 05:41 PM
Ice Puzzles
Did you ever love those sliding ice puzzles in Pokemon?
02/27/2010 04:45 PM
Eventing a Flashy Credit/Intro Sequence
Using a little bit of code and some ingenuity,you'll have something really awesome looking!
02/26/2010 11:18 AM
8 Way Movement
Tired of the boring 4 way movement? Look no further for a simple 8 way event system!
02/20/2010 07:04 PM
Highscore Tracking System
Easily keep track of highscores and add new ones!
02/19/2010 09:43 PM
Mark and Recall
Remember the Mark and Recall spells from Morrowind?
02/19/2010 08:09 PM
Death Spikes
Have spikes that hurt you as you step onto them at the wrong time.
02/15/2010 07:04 PM
Caterpillar System
A simple Caterpillar System for RM2K3 with very little code
02/10/2010 01:01 PM
Lockpicking system
A guide to make a simple lockpicking system in rm2k/3.
02/01/2010 11:04 AM
NES Game Programming Part 1
Introduction to writing NES games.
01/31/2010 08:18 PM
Run Event Battle Animations Fast(er)
Tired of the infamous RM2k3 battle anim lag? Read this!
01/30/2010 10:50 PM
How to make 2-D Platforming aspects on RPG Maker 2003
Making 2-D platformers for your new RPG's!
01/06/2010 12:34 AM
How to make bosses move while performing a skill! (Updated)
A guide to make your bosses move while using a skill so you can make your game stand out!
12/21/2009 06:10 AM
Making –BELIEVABLE- Dialogue (edited version 3.0!).
Layer your character, because people are like onions.
12/17/2009 09:18 AM
Redd's Awesome Guide To - RMXP EVENT COMMANDS
ALL the event commands are here for you to learn!
11/07/2009 03:43 AM
How to appear smaller on the world map.
An easy guide to make your world map stand out a little more.
11/04/2009 03:03 AM
The BASICS of making a cutscene
a.k.a Cutscenes for dummies.
10/14/2009 04:19 AM
Using SXMS for Sound/BGM
Detailed tutorial on how to use the FMOD music system's Game Maker extension to play, stop, restart and loop background music and sound effects.
10/11/2009 04:04 AM
Creating a Save/Load System
Detailed tutorial on how to create a save/load system that does not use the default save functions.
10/11/2009 03:56 AM