TUTORIALS

Title Source Info
Adjusting Encounter Rates
How to adjust encounter rates to various circumstances
04/16/2013 04:21 AM
C_C's Animation Optimization
Lower MB of an animation by 50% or more.
03/29/2013 04:55 AM
RPGMAKERVXACE - Creating Enemies and Placing Them
Creating enemies and troops
03/29/2013 03:51 AM
RPGMAKERVXACE - States and Animations
States and Animations
03/29/2013 03:49 AM
RPGMAKERVXACE - Weapons and Armor
Learn how to edit or create weapons and armor and place them on a map
03/21/2013 03:28 PM
RPGMAKERVXACE - Skills and Items
Learn how to use the skill and item menus with all their features
03/21/2013 03:27 PM
RPGMAKERVXACE - Making a Hero (Basics)
learn to set up your first hero
03/21/2013 03:26 PM
The Scrollball Effect
Remember those awesome spells when a vortex opened and showed a scrolling vortex? I'll teach you ho to do it!
03/01/2013 04:00 PM
Making a picture scroll & loop
Making the same picture loop over and over and over.
02/17/2013 07:25 PM
KazString: Working WIth Special Variables
How to use the kazstring plugin advanced functions
01/23/2013 02:50 AM
SMBX: Screen Sides and YOU
Everything you'll ever need to know about empty voids.
01/12/2013 11:28 PM
SMW Ball n' Chains and Swinging Platforms
How to implement the swinging platforms and ball and chains from SMW
01/08/2013 11:21 PM
Elemental Shifting Bosses
How to make an enemy change it's attack patterns based on elemental states.
12/14/2012 04:31 PM
Game Maker Platforming Tutorial
A basic platforming tutorial for begginers
10/25/2012 11:25 PM
Lufia Message system
A Message engine based in Lufia using pictures
09/07/2012 01:33 PM
Basic guide to making quests [Updated]
Basic guide to making a quest
08/22/2012 04:25 PM
RPG Maker VXAce Damage Flow
An infographic to teach people how the damage/recovery is calculated in vxace!
08/19/2012 01:12 PM
Customizing Name input
Basic guide to customizing your name input
08/14/2012 06:27 PM
Adding custom menu options
basic guide to adding menu options.
08/10/2012 03:10 PM
A Noob's Guide to Eventing - Part 2
Conditional Branches of (slightly more) Complexity
07/26/2012 05:11 AM