ADON237'S PROFILE

Adon237
if i had an allowance, i would give it to rmn
1743
future ruler of rmn





i didn't specify how far into the future

Diabolica
(In Development) A dungeon-crawler RPG focused on Alder's mission to appease his deity and ensure humanity an era of prosperity.

Search

Filter

Does this need to be 'remade'?

Maybe releasing a redux version to address some of the issues would be fine, but I wouldn't add much more content to this already excellent game. I think it'd be best if you worked on something new for us to try! You've definitely got the ability.

Konae's Investigations

omg why is this in hiatus again :(

What are you thinking about right now?

i think "is this script compatible with Takentai?" should be a tagline

Lasting Dreams

This game has been amazing up until I got to the world map for the first time. The Parallel Process lag is so awful I couldn't play it anymore. :(

Diabolica Title Screen Demo

I re-uploaded the video and the quality has drastically increased! Sorry about that! (If it's not loading, it might be a bit. I just uploaded it a minute before posting.)

What are you thinking about right now?

police brutality isn't anything new, and it's getting worse each year here :(

yet so many people coddle to police and say things like "my daddy is a police officer and he loves me" or try to blame the victims of these assaults. people who understate or deny police brutality in america and elsewhere deserve no respect in that opinion in my eyes.

even chicago pride had a little police march thing... as if everyone forgot that police have been harassing and killing lgbtq+ & people of color for decades...

Battle Reserve

Excellent questions Liberty!

Revival in-battle occurs rarely given you have the infrequently appearing item "Stimulant". Even then, it can only be used on characters in the same battle party. (Everyone is revived with minimal HP after battle) Reserve members gain 75% of the experience that the active members gain in battle, so they will not fall so far behind to become unusable.

Additionally, there are sections (all Labyrinths) of the game in which dividing into two parties is required for a sizable period of time in which this mechanic isn't really usable but demands the use of all characters. However these sections are prominent and frequent enough where all characters will be gaining full experience.

The idea behind this is if your first party dies, the second party can take care of the already weakened enemy troop hopefully. This mechanic is used primarily during exploration of the world, where having your first battle party dying without backup would be a unnecessary hindrance to the process.

i'm tired so i'm not sure if i'm communicating clearly enough sorry :(

edit: I'm contemplating changing battle party size to 6 and getting rid of the reserve system, but it's just a thought.

Battle Reserve

I am glad you appreciate this idea, luiishu! Yes, I did not want only three of my characters to be useful, so to permit making battles harder and using all characters I have implemented this feature.

Scene_Shop.gif

author=Porkate42
...Slenderman?


I have much disdain for plain and repetitive names like "Sword of Darkness" and stuff like that so I might as well stuff everything full of references, puns, and other oddities to amuse myself!

HP_MP_GAUGES.gif

I'm just now realizing how low quality this image is :( i might re-do it. the bar gradients look very blocky

anyways, for several weapon commands and skills one would find it useful to know the percentage of HP or MP of a particular enemy. a certain weapon skill does +1% damage for each 1% HP the enemy has (up to +100%/2x more damage) and another strikes a critical hit of their HP is at 25% or below, for example.

(also you can see the battle favor system in work)