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Legionwood 2

I suppose I should turn my attention to this, then.

Legionwood: Tower of Trials Expansion

You also admitted somewhere that he was a last minute shoe-in. :/

Legionwood: Tower of Trials Expansion

Came in here to say this. Ew, Zanthus. Least used character :/

Legionwood: Tale Of The Two Swords

True that. I used to get stumped by puzzles on NES/SNES games. I look back on those days now in disbelief.

Upcoming Teaser - Hiring Beta Testers

Hmm.. I'm afraid to say creativity isn't my strong point. I think I have a fairly decent vocabulary, though.

Legionwood: Tale Of The Two Swords

Through Knowledge comes Understanding and this leads to Progress which is how Crebt comes to be the city of the future - Crebt slogan.

KUPC

Surprised how many people had trouble with this.

Upcoming Teaser - Hiring Beta Testers

I would be interested in beta testing... does it require extensive knowledge of using RPGMaker VX?

Legionwood: Tale Of The Two Swords

The Shrine of Hate is accessible, I believe, after you get the Sword of Lore.

Legionwood: Tale Of The Two Swords

post=213344
I can't recall any RPG where Luck determines how often you're targeted. Besides, even if it that's the case, I'd expect lucky people to be targeted less while in Legionwood lucky people are targeted more.


I'd wondered about that. In previous games, luck was an indicator of multiple little variables. In some games, it increases the frequency of positive events, the chances of finding rare items, the likelihood of critical hits and evasion, and other things only the game developers would know.

So, for luck to increase the chances of getting hit I do find a little strange, but it was something I started to suspect when Liara and Thyrra took more hits on average.

It also explains why Alexis was Castoth's punching bag in the final battle >.>