ARCHEIA_NESSIAH'S PROFILE

Archeia_Nessiah
Tear Harvester Nessiah
10303
C:


Music is not there for the character to hear, but for the player to know the character's mental and emotional state. But unlike with the pain and the physical effort of game characters, experiencing their internal thoughts and feelings by the player is often the intended result. That's the immersion.
Porcupine Princess
The Missing Story

Sprite Base, Feedback, etc.

promising :D!

Ready, Set, Donate!

I wish you took the time to have some of the custom graphics made first than posting the screenshots with rips. It's just not a good sight for your project and says absolutely nothing about the final product visually. Which is a huge factor for me when I donate to a lot of games. All of these are misleading to a lot of people.

Reincarnation -Dawn of War-

It's probably an RTP thing :<
Again fffff

this resource checker sucks.

Reincarnation -Dawn of War-

author=mawk
it's less character motivation and morals and more the way your obstacles are presented. waist high fences et cetera

At that perspective with the human bodies and the wolves?
I don't mind improving it but I'd like to see some examples of how well to present them better as the fences. AT a normal standing frame, the wolves are definitely bigger than the sprites, or just as big. But making them lie down is a completely different story.

@Avarius, thank you for all the feedback and for playing :D!
And omg those bugs.

Altho the one with the log and the house, they did say in a dialogue before the log that they need to find the Lady first before proceeding to the north plaza. I had a different dialogue for that at first but decky changed it to be more general. I'll put a conditional next time. <_<;

Reincarnation -Dawn of War-

I actually made them jump over the wolf corpse in the intro and not step on them when they were rushing. But doing that all the time would be dangerous and annoying if you look at it realistically especially since the hellhounds are more than half their size. There's only much that can be depicted in pixel art after all (map wise). But I guess we tried <_<;

Reincarnation -Dawn of War-

author=Ratty524
Finally got around to playing this.
The battle system and the animations looked nice, just about every visual aspect of this game is. However, I can agree with anyone who disliked your skills missing, because it happened frequently during the first battle and it was BS. Fortunately, your skills don't expend a lot of MP to begin with, but having to waste away your MP to land a hit only undermines the value of skills to begin with. Before I got Hakon in my party I just spammed attack only because it felt like the only tactic that was reliable.

I'm honestly surprised that you guys miss a lot when in the testing or watching other players, I only saw (there's an LP too) people missing once or twice. Hirei's feedback form from capstone never commented about missing too. So it's a bit ridiculous that you guys miss a lot. Either luck is really shitty on your side and you seem to hit the 1~5% mark or something. I checked all the hit rate last night and they're all 95%. I'll make them 100% though since the RNG seems to be ridiculous anyway. I'll just have to ditch the SMT-like plans I have later. I only had 3 hrs working on the database anyway :X

Hakon's cursing/norse jargon

Hakon's cursing aren't supposed to be seen as a joke and was left that way so we can avoid -any- nitpicks about the school system promoting vile language or whatsoever. :<

There were other, minor things that slightly irritated me, too. Pressing up and down instead of left/right when selecting who to apply a healing spell was a little jarring for me. I also couldn't understand why, just before the fight against Fenrir, I couldn't just walk over the dead bodies to get through. The log that was blocking the road earlier was a lot more convincing than that, I got lost for a little bit, there. These are mostly nitpicks, though.

I didn't notice the up and down for healing and the most complaints I got was targeting the monsters instead being left and right instead of up and down. Mah, I guess that's what happens when you rush finishing the battle system in a week :X

As for the corpses, I have something to say to this. Stepping on a corpse is highly impractical and disrespectful. Especially for a GOD and a VALKYRIE like Vidar and Sigrun. If it was Hakon leading, then maybe. He has the balls to do that. Why would they do that? Although there's going to be an explanation later on the North Plaza, I was holding off to explain this since it's something I want to do in the game.

But this complaint was something I found extremely ridiculous. Would YOU step on a corpse in real life and not feel like an asshole? I don't step on a dog's, bird's, frog's or cat's corpse when I'm walking to school. Would you risk tripping yourself over an equipped person or giant hellhounds? etc.etc.etc.

I can't believe I have to explain why stepping on dead bodies is impractical and immoral.

Reincarnation -Dawn of War-

author=Dyhalto
Hakon : "Fenrir'll be no problem guys. Just protect me and I'll take him out."
*Fenrir strikes first and OHKOs Hakon*
-_-;;


Bravo. This was very well done.
But since it was a class project, will you be continuing it?


Ahaha thank you! Yes we'll be continuing it mostly on the summer I believe.