AVEE'S PROFILE

I started to design games at the age of 5, drawing maps and sprites with felt-pens and paper. Then I began writing stories and game scenarios. I've been working with Rpg Maker 2000 and 2003 mostly, as soon as they came out.
I favor RPGs, Action RPGs and Fighting games. My favorite styles are Fantasy, Horror and anything dark or gothic.
Crystalis: Sonata of the...
Action RPG fan-made remake of the original NES Crystalis game.

The Screenshot Topic Returns

author=Craze
it is impossible to add an objective to the first menu, the world would implode and Mayans would attack


Lol.
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Well, it is already decided that I will keep the second version of the menu. I do consider everyone's feedback in making this version easier to look at though.
Here's a quick little change for now: The background image could be all black, all white (appears grey because of the black semi transparent pic I put on top of it, but we could remove it), or show the battle background of the current dungeon like I first planned.
What bg do you guys prefer, considering how it affects the info on the menu?





The Screenshot Topic Returns

Yes, I think I'll remove the empty character slots now that you mention it.

The Screenshot Topic Returns

Thanks for the feedback, guys.
The first one uses Book Antiqua I think, and I made my own font for the new version. I usually like smaller fonts.
I prefer the new design too: it feels less cluttered while holding more information. And I really prefer the small 7x3 numbers over the 8x5 ones (but the tiny 5x3 font was ridiculous).

The windows' colors (here grey) will be alterable through the Config command.

Despain, was that a joke? Why do you think the first one's better?

The Screenshot Topic Returns

I've been revamping an older 2k3 project lately.

Here's the menu before:


And here it is after:


I was inspired by Tales of Destiny's and FF13's menu for the new design.
I recolored the character portraits (credits to Shunya Yamashita) to make them more true to the originals and used several sprites for numbers (level, gold, etc.) to overcome the 50 pictures limit. The background image shown here is the world map but in the game it will correspond to the party's location (some woods as described in the screenshot). The character's sprite is shown next to its stats and rotates while walking.

trs9.png

Thumbs up for showing more on the mini map than what we can already see onscreen.

Demon summoning incantations

I never thought you guys would confuse folklore and reality.

Demon summoning incantations

arcan's idea of translating into latin is pretty good.
You could create a completely new language, like H.P. Lovecraft did in his horror novels. Just type blindly on your keyboard and then make sure there is at least one vowel every two or three consonants.
You could also write something backwards and then change a few letters. Just play with the alphabet, basically.
I also like when the incantation consists of 2 or 3 meaningless words that are chanted several times, with gradual inrease of speed or tone.

EDIT: it's as real as aliens are watching us.

Do you want good quality music? Do you want cheap music?

@harmonic: Is that so? I even saw some people who ask for $1000 a minute, so I guess the prices vary greatly depending on the amount of work, the quality of the composition, the composer's "fame", client's budget, etc.

The Screenshot Topic Returns

author=chana
Just to show you I figured out how to make those tricky forests (remains : mountains and dungeons!)

http://rpgmaker.net/media/content/users/4243/locker/Capture_du_20111220_084455.png

Some trees on the edges of rows are cut in half.

@Sailerius: I love the style of that last screenshot :)

REMOTHERED

Hehe, nice vid'
Will there be a full english translation or is it only for the voice acting?
I'm also looking forward to learn the story and see if the term "remothered" refers to the clinical definition and use of it.