FELDSCHLACHT IV'S PROFILE
Hey, what's up? My name is Feldschlacht IV, but a lot of people also call me Mog, so that's fine too. I like working on my game, and I also like downloading some of your games and giving them a spin as well. I'm also big on community related things to get all of us together for whatever reason. If you're sticking around here, you'll definitely see more of me in the future.
See you later!
See you later!
Ideas for plugins in dynrpg
Sad/Worrying Moments in Video Games
author=alterego
Another issue with Star Ocean 3's 'plot twist' is that it ruined Valkyrie Profile as well, since they both existed in the same universe.
huh
The Screenshot Topic Returns
Yeah, that definitely puts it in perspective.
If you can't convey 'hey, this city is big', without actually making the area really huge and painful to walk through, then that's a limitation on your ability to create. Vector from FFVI gave the impression of a big city even though it's actual walking space was really small.
If you can't convey 'hey, this city is big', without actually making the area really huge and painful to walk through, then that's a limitation on your ability to create. Vector from FFVI gave the impression of a big city even though it's actual walking space was really small.
What Videogames Are You Playing Right Now?
Sleeping Dogs. It's actually pretty fun! It has GTA's free roaming element with a big focus on hand to hand combat. The environmental aspects of combat are awesome as well; I was fighting someone in a nightclub and slammed that bitch's head into an aquarium, breaking it and spilling it all over the floor.
+++ DynRPG - The RM2k3 Plugin SDK +++
Back from the raging seas.
Zero. I got the whole unabashed skirt chasing thing out of my system in college. On that note the Marines tend to have some of the prettiest women in the military.
What Videogames Are You Playing Right Now?
On land:
Max Payne 3
Skyrim
Deus Ex 3
Tales of Vesperia
Valkyria Chronicles
Out to sea:
Tactics Ogre: Let us Cling Together
Final Fantasy VII
Breath of Fire IV
Metal Gear Solid: Peace Walker
Max Payne 3
Skyrim
Deus Ex 3
Tales of Vesperia
Valkyria Chronicles
Out to sea:
Tactics Ogre: Let us Cling Together
Final Fantasy VII
Breath of Fire IV
Metal Gear Solid: Peace Walker
Under-Rated Games People Should Play
It's actually funny about Eternal Eyes; my good friend picked it up a long time ago and it was a running joke for years about how bad we thought the game was.
Going in Blind and Preparing for Combat
Bosses should be designed to be able to be beaten without most optional equipment that makes life easier. Yes, fireproof armor makes fighting the dragon easier, but not having it still allows the player to win, but different strategies must be used (ex. the lack of flame protection means that more turns must be spent healing than attacking, so on). That reduces the 'roadblock' effect of not knowing what you have to equip beforehand. Although it is definitely possible to warn the player beforehand or give hints. Some games let you change equipment on the fly.
And if you die, you die. If people can't handle the concept of losing in a game I mean what else do you want the game to do suck your dick?
They're difficult to put down in a game because they're awkward/boring/too simple. Those same tired concepts are done because generally they work. Not to say that innovation can't be tried, but with all innovation, its a dangerous game that might work or not work. Something isn't better just because it's new. Keep that in mind.
And if you die, you die. If people can't handle the concept of losing in a game I mean what else do you want the game to do suck your dick?
author=Large
My opinion is that the old paradigm of "Gear resistance" is too tiring, and overused. Why would you have to reload a game?
What if, for instance, your party/character is not exactly the killing machine or the huge pool of hitpoints tank, or the swift healer, but a balanced combination? Not someone who can dish massive amounts of damage while outhealing any damage done to him, but someone who can defend and attack, finding some sort of middle ground. There wouldn't be any need to reload/warn the player before hand.
Now, those concepts are actually difficult to convey/put down in a game
They're difficult to put down in a game because they're awkward/boring/too simple. Those same tired concepts are done because generally they work. Not to say that innovation can't be tried, but with all innovation, its a dangerous game that might work or not work. Something isn't better just because it's new. Keep that in mind.
Cell phones.
author=Rave
I'm using Nokia 6151 and will use it till it break, as cellphone is for SMS and calling, not stupid farting apps.
See I might as well go ahead and say it; I don't really get this mentality. Most people have no claim to living a spartan lifestyle, they're fine with cool gadgets and programs for their computers, cool features for their gaming systems, and even stuff for their cars and shit, but cellphones are automatically "TEXTING AND CALLING ONLY I DON'T NEED ANY OF THAT CRAP." It's one thing if you aren't interested in extra features that cellphones have, but to denounce them? Odd.
The only way I can take a statement like that seriously is if you have a similarly spartan outlook for your other electronic appliances.











