MARREND'S PROFILE
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Let's work on your game descriptions!
@Milennin:
The fact that you tell us what FADE stands for makes me wonder if BETA stands for anything. However, that's just me!
The kinds of feature lists that people tend to complain about seem to typically combine credits as well. It would be like your "Plugins" section, except that there would be specifics as to who contributed what script/plugin/what-have-you. If that makes any sense?
Should I keep the part where it explains what FADE stands for, or is it unnecessary to have it there?
The fact that you tell us what FADE stands for makes me wonder if BETA stands for anything. However, that's just me!
I know a lot of people like to bitch about feature lists, but not sure what else to call it while still letting people know what to expect from my game.
The kinds of feature lists that people tend to complain about seem to typically combine credits as well. It would be like your "Plugins" section, except that there would be specifics as to who contributed what script/plugin/what-have-you. If that makes any sense?
McBacon Jam #2
author=Ratty524author=JosephSeraphI need your body first. <3
ALSO RATTY I NEED YOUR GAME
...and your game.
What are you thinking about right now?
author=Linkis
Marrend, I thought there was a "doner page" but I can't remember how to find it:(
Is it on the forum ??
The footer, under The Network. It's, like, the third item there. Unless you're talking about this thread, found in the "What's Happening in Game Make & RMN" forum?
[RMVX ACE] is there a way to make weapons gain experience from use and level up?
Given the comments, I figure the script zacheatscrackers linked to is best used for weapon-levels that go up to 5. Maybe 11 10 if you're feeling insane. By saying you need something better, I'm guessing your weapon-levels go up to, like, what, 20? 50? Is there a cap, even?