Randal Graves: Which did you like better? "Jedi" or "The Empire Strikes Back"?
Dante Hicks: "Empire".
Randal Graves: Blasphemy.
Dante Hicks: "Empire" had the better ending. I mean, Luke gets his hand cut off, finds out Vader's his father, Han gets frozen and taken away by Boba Fett. It ends on such a down note. I mean, that's what life is, a series of down endings. All "Jedi" had was a bunch of Muppets.
Everlasting Journey
Characters, magic, stats, charm, plot, ADVENTURE!



Clockwork is on hiatus

Take all the time you need. This is an inspiring project!

First Seed Material / REFMAP gone; resource recovery operation go!

The license agreement came up on slack, so I'm posting it here for archival purposes. It's a little easier than going through wayback machine...

License Agreement

The free graphics in this section (hereinafter "our resources") were created by REFMAP.

You must read and agree to the terms and conditions before downloading our resources. Also, check out FAQ if you have any question(s).

Our Graphic data

All of our resources are free, without regard to your game is a shareware or a free-ware. Of course, you can also subscribe your game used our graphic data for a game contest.

Although our resources are for RPG Tkool 2000*1, you can use them for a original programming game, for your website, for a movie, for a screen saver, etc.

No special permission to use.

REFMAP and FSM does not take any responsibility of any damage caused by having used our material.

Rules of Usage

Although our resources are distributed as a free material, this does NOT mean "copyright abandoned". It only means "no charge to use" and "no need to ask our permission". All of the right of our graphic data is reserved by REFMAP.

When you use our resources, please indicate in READ ME file (or in somewhere a player can recognize) author name "REFMAP", URL of this website ( and mention of using the resources of REFMAP in your game. Moreover, please clearly forbid extracting image data and using them from your game.

Please write in your READ ME file like this:

"Some (All) of graphic data in this software are free game resources distributed by REFMAP(
You must not use the graphic data which is in this software, for the purpose except playing this game. When you want to get these resources, go to the website above."

What we forbid

NEVER sell our graphic data without regard to alerted resources or not. (You can sell your game in which use our resources, but DON'T sell our resources themselves. You can alter our graphic data and distribute alerted one on your website as free resources, but don't sell them even if they looks completely original).

NEVER distribute secondly. (Don't make our data be able to download in other websites. We don't affiliate any game resources posting websites.)

When you want alter the resources

You can use these resources to alter. (Ex: change colors or hairstyle, add weapon, etc.)

When you alter our resources, you can distribute them on your website or our "Material Database" as long as they are free game resources. (When you distribute altered resources, please write clearly under them that this material changes the REFMAP's free graphics for games, and our URL).

Permission of alteration and distributing altered one is very unique among the game resources websites in Japan. Most of websites don't permit alteration, or permit alteration only making the user's game and don't permit to distribute altered graphics.
Please do not think other websites are the same just because we permit these act. Use of the material of other websites should follow the the policy of the site. ( It is often seen that the game resources on the website in Japan being redistributed without the author's permission. Please do not do such a thing.)

FSM and REFMAP does not take any responsibility of any damage caused by distribution of the secondary processed material, or not approved (no changed material) distribution.

Required Change to redistribute

In order to redistribute our graphic data, it is required to add some change that everyone can recognize it is alerted.

*1 :
"RPG Tkool" series is the registered trademark of ASCII,Inc. and ENTERBRAIN,Inc. The companies do not approve the software called "maker" series ("RPGMaker2K", "RM95", etc.) distributed by the illegal act, and so we forbid use of our resources for such software.

Star Citizen allegedly going bankrupt, development mired by turnover, racism, sexism

To me, it seemed like he was frustrated that he had to take time out of his day to deal with that crap. Imagine starting a company with 290+ employees, and suddenly the one game being worked on by the company is "under attack" by some spoiled internet brats who want to see you (personally) fail. I'd say his tone was justified. I can't even being to fathom that kind of stress.

It's still too early to tell whether the company is in rough shape or not. There are around 100 job postings for them on Glassdoor... so they obviously still have some money left, and what CR is saying about expanding the company more holds water. I just think this article stinks, and Cloud Imperium Games doesn't deserve the bad press because they ARE making stuff. When a company is truly sinking, the writing will be all over the walls. (See: 38 Studios)

Star Citizen allegedly going bankrupt, development mired by turnover, racism, sexism

I'm getting a big bullshit vibe from that escapist article... This is just another avenue for Derek Smart's insane vendetta against Chris Roberts. Read CR's rebuttal instead. He finishes games and knows what the hell he's talking about.

For kicks I was curious what people really thought about Cloud Imperium Games, so I looked them up on Glassdoor, and found something interesting. Out of the 13 company reviews since April, 5 of them were 1 star reviews posted this past week. It's clearly bullshit fabricated by Derek Smart and his buddies that echoes the sentiments written in that article to a t... which puts the credibility of that article into question even more so than after reading what CR had to say. The rest of the reviews range from reasonable to glowing.

No company is perfect, but that negative stuff just seems really far-fetched. Chris Roberts is an experienced game developer who knows how to run studios and finish games. Derek Smart & co. are just butthurt because they built up the unrealistic expectation that a game like Star Citizen could be finished in 2 years. They can fuck right off. Even games that seemingly come out every year are still worked on over numerous years by multiple studios. It's why you only saw a Treyarch CoD or an Infinity Warn CoD every 2-3 years, and those are games that are backed by publisher money.

With that said, I think some of the ways Star Citizen is raising funds is highly unethical. $10000 for a virtual spaceship? Fuck off. I know he's trying to appeal to bored hedge fund managers with deep pockets, but still. That kind of monetization is excessive & irresponsible, because it could hurt someone financially who isn't as good with their money.

Edit: Also, Escapist just flat out sucks.

RPG Maker MV announced for PC and MAC

Yeah, I'd love to see a video of someone mapping in it or something before buying though. I too worry it'll have the condensed layer crap like VXA... that is still a deal-breaker for me.

PepsiOtaku's DynRPG Plugin Emporium!

The only thing you can do is disable the popup message. Change "DisableLoginAtTitle=false" to true.

It's built to be like Steam, google play, or Xbox 360+, in that it is accessible as long as you are in the game, so disabling going into the menu on the title screen would be kind of counter-intuitive, as that's the most likely time someone would log in. The only time you can't hit shift+tab is when you finish a battle and the xp, etc are displayed. I had to disable it in that spot to fix a huge bug (fixed like 5 months ago). At any rate, achievements are based on your Game Jolt account (not dependent on the save), so it makes sense to keep it global.

Think of it like a heirarchy:

Your Game Jolt account
+ Your Game
- Achievements
- High Scores
+ My Game
+ Someone else's game

Couple other things to note: Once you login once, you can basically quit the game to windows, and go back into it, and you'll still be logged in. If it doesn't do that, make sure you have a "Settings.ini" if you don't have one, as that's where your user/pass is stored (make sure you log out/remove them before distributing your game). Now that I think about it, it would probably be better if that's stored in AppData somewhere, so that you can log in once and be logged into multiple games that used the plugin, but the likelihood of this plugin taking off to warrant something like that is pretty low. :)

PepsiOtaku's DynRPG Plugin Emporium!

Yeah I think it needed to be 2013 specifically. You see that kind of stuff on Steam when you launch certain games and it auto-downloads certain versions before starting up the game for the first time. Unfortunately, the game_jolt plugin had to be this way because either the Game Jolt c++ API I used or libCurl was coded with 2013 syntax.

libCurl is basically how the plugin connects to the internet, and the game jolt API is how it connects to your user account, and grabbing the achievement lists/ids/stuff.

PepsiOtaku's DynRPG Plugin Emporium!

@kaine87: Yes, make sure you have this version installed: (vcredist_x86.exe)
Also, Did you copy "libcurl.dll" into your game's directory as well? (main dir alongside RPG_RT.exe, etc)

Spelunkying 3-4: Yetis Are Too Chill

Woo! It's back! Yetis!

Mario Maker Super Thread

I'm pretty obsessed with this game so far. Here's a few I made:

Clownaruga 1-1 (Shmup level):

The ultimate challenge...

Waluigi's Gauntlet: