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Red Dead Redemption. I'm almost in Me-hi-ko (about a third done?)

Everlasting Journey

Ah thanks, you're right. It'll be fixed in tomorrow's update.

Everlasting Journey

I fixed most of Craze's major complaints brought up in his LT videos.

-Encounter rates in both the Raanan/Toran & cliche forests, as well as the Borland underground have been brought down.
-Raanan/Toran forest now only has battles when you first go to Toran until you fight the slime boss.
-Red slimes have higher HP and cast Cure (still have to test to see if this is okay or not)
-NPCs in the Bordia towns are a bit more tolerable. Horrible old jokes have been removed.
-Mud monster boss is now weak to water attacks, general monster tweaks.
-Slime boss has more HP, casts Confuse
-Cliche forest boss is no longer as resistant to physical attacks
-General punctuation and grammar fixes
-Some common strings have been tweaked (shop messages mainly)
-Firam Castle bug has been fixed.

I'll be able to test those areas out tomorrow evening and release the new version then.

What's wrong with Blackmoon Prophecy?

Give the game to someone outside of the RM community and see if they complain about the slow walk speed. If they do, it's probably a good idea to increase it. This community has always been more critical about things like that than everyday players anyway.

Personally, I prefer the slower walk speed too, but you need to cater to your audience.

What's wrong with Blackmoon Prophecy?

Ask Craze to do a LT. You'll certainly get plenty of feedback.

Im going cos your sites shit.

This place is quiet...

Insanity: doing the same thing over and over again and expecting different results.
-Albert Einstein

The mods in here sniff each others bums

author=MITGAMESLTD
The mods in here sniff each others bums


I don't mean to backseat mod here, but did you seriously have a nervous breakdown because a thread about your game was locked? Notice how every single game on this site has it's own game page, where you can happily get your johnny wanked and receive feedback for your project. It's all outlined in the "Game and Submission Rules" topic. Read it next time.

Everlasting Journey

I'll fix that. It occurred because there's an alternate battle event that calls another event on the same map and determines which battle to give you. In that particular map, the event referenced is wrong.

It's not game breaking, so I would just avoid that room for now until I can get another patch out.

Let's Try with Craze - Season 2

I disagree with your hate for double exclamation points, but the rest of your criticism is valid!! Expect lots of NPC changes in the next patch, as well as the grammar/typo fixes you pointed out.

Regarding the first battle area that you tore into: My goal was to make battles easy for beginners. I always found it frustrating when I started playing an RPG maker game, and get overwhelmed with tough battles in the first area. To me, it never made sense from a design standpoint, but I'll see what I can do to make the forest battles more interesting, even if it means giving enemies different resistance. At the very least, I'll make the encounters less frequent and give the slimes more experience or something.