WCOUILLARD'S PROFILE

WCouillard
Sanubian Menace
1830
Final Fantasy Discovery
A faithful recreation of popular Final Fantasy systems blended into a single game.

09-23-2012 Game Development Update(s)

Updated. Blue Magic abilities Moon Flute and Dragon Force have changed slightly.

09-23-2012 Game Development Update(s)

Updated. Holy Aura now adds Regen and MP Regen.

09-22-2012 Game Development Update(s)

Deathbed Palmcover?

09-22-2012 Game Development Update(s)

UPDATED.

It is no longer possible to repeatedly use Limit Glove at full power.

bigbluexplosionthing.png

Oalston casts Snow Globe.

09-22-2012 Game Development Update(s)

The only remotely reliable method of killing and reviving yourself to use Limit Glove at full power lies in Priscilla's Resuscitate ability which a) fails 25% of the time and b) only has a 20% chance of restoring only 1 HP.

Trust me when I say that Limit Glove's true use lies in areas that are completely optional (i.e. bonus dungeons). Enemies in these areas will commonly have much more than 9,999 HP and at that point, most of your characters will either be dealing the maximum or better (if you have the Key Item required to access the Break Damage Limit trait).

EDIT: And before anyone asks, no, Limit Glove is not affected by the Break Damage Limit trait.

09-22-2012 Game Development Update(s)

author=coolopotomus
Y'all silly. Just get yourself poisoned and run out the health. I don't think a move like 'Limit Glove' is meant to be used often, kind of like ff7's OP 7777 hp move.


This wouldn't work. Poison and Venom can kill you.

09-22-2012 Game Development Update(s)

^ I am way ahead of you, good sir. ^_-

I won't go into details, though. The player does need to figure out some things for themselves, after all.

EDIT: Also, Tornado reduces HP to near-fatal levels, not 1 HP.

NightTown.png

Maybe give them a little bit more of a reddish tone, if that's the case. With the size of the screenshot, it's a little hard to make out. I'm sure when playing at full screen it's no big deal, though.

09-22-2012 Game Development Update(s)