ARCAN'S PROFILE
Just a dude that likes to draw.
Why does great looking indie games get cancelled?
^
This is one of the reasons I have never made a game page.
EDIT: Having a game page feels like you are being committed to working on it and that ruins the atmosphere.
This is one of the reasons I have never made a game page.
EDIT: Having a game page feels like you are being committed to working on it and that ruins the atmosphere.
Minecraft RPG game
Yeah.. this game didn't translate well to RPG. All I see is a very basic rpg with custom graphics. The creator traded away pretty much every good aspect of RPGs(interesting mapping, complex battle system, puzzle solving) just so he/she could have a Minecraft theme.
I do think that Minecraft does have some potential to be an RPG game but it would have to be rebuilt from the ground up.
I do think that Minecraft does have some potential to be an RPG game but it would have to be rebuilt from the ground up.
The Screenshot Topic Returns
Evil Goddess Enemy Sprite? (NES)
Evil Goddess Enemy Sprite? (NES)
Trying to come up with some ideas, but I probably won't work much on this until after my midterm on Thursday. In the meantime if you come up with even a rough sketch it will be helpful.
What program do you recommend?
I recommend Gale. It's free and it's more oriented towards pixel art. It's also easier to understand if you haven't used anything before.
Evil Goddess Enemy Sprite? (NES)
This sounds interesting. I've done one offs for people on this site before so I can probably whip something up. If you provide more specifics it will make this much easier. Pretty much any info is useful (size,colors,features,theme).
Examples:

Examples:


The Screenshot Topic Returns
Basically what Brady said. Medium blending only works if it looks like it was done on purpose. What you have just looks like a careless mishmash of stuff.
The Screenshot Topic Returns
That image is completely consistent in it's art style. An example of the inconsistency I am talking about would be having a cartoon character in a silent hill game. There are many factors that define consistency such as outline thickness/color, shading, color saturation, body proportions(certain parts), etc. In order for a style to be consistent these things have to be the same throughout.











